edit-spec
Edit a vigiles .spec.ts to change a compiled instruction file (CLAUDE.md / AGENTS.md) — add, modify, or remove a rule, section, command, or key file. Use whenever you need to change a CLAUDE.md/AGENTS.md that carries a vigiles hash (edit the spec, never the artifact), including adding a new enforce()/check()/guidance() rule.
How do I install this agent skill?
npx skills add https://github.com/zernie/vigiles --skill edit-specIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill is a management tool for the 'vigiles' utility, allowing an agent to update project instruction files by editing their TypeScript source specifications. It uses standard developer commands and downloads the necessary tools via npm.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Edit a .spec.ts file to update the project's instruction files. The spec is the source of truth — CLAUDE.md and AGENTS.md are compiled build artifacts that must not be edited directly.
Arguments
$ARGUMENTS — What the user wants to change. Examples:
- "add a rule about always using the custom logger"
- "update the architecture section"
- "add src/services/auth.ts to key files"
- "add npm run lint to commands"
- "change the testing guidance"
Instructions
Step 1: Find the Spec
Look for spec files in the repo root:
CLAUDE.md.spec.ts— source for CLAUDE.mdAGENTS.md.spec.ts— source for AGENTS.md- Any
*.spec.tsmatching instruction files
If no spec exists: if there's a hand-written CLAUDE.md, suggest the
adopt-spec skill; otherwise suggest npx vigiles init to scaffold one.
Step 2: Read and Understand the Spec
Read the spec file. It's a TypeScript file that exports a claude() call with these fields:
import { claude, enforce, guidance, check, every } from "vigiles/spec";
export default claude({
// Optional: output target (defaults to "CLAUDE.md")
target: "CLAUDE.md",
// or multi-target:
// target: ["CLAUDE.md", "AGENTS.md"],
// Prose sections — become ## headings in compiled output
sections: {
positioning: "What this project does...",
architecture: "How the codebase is structured...",
},
// File paths verified to exist at compile time
keyFiles: {
"src/index.ts": "Main entry point",
},
// Commands verified against package.json
commands: {
"npm run build": "Compile the project",
"npm test": "Run all tests",
},
// Rules — three types
rules: {
// enforce() — backed by a linter rule, verified to exist AND be enabled
"no-any": enforce(
"@typescript-eslint/no-explicit-any",
"Use unknown and narrow with type guards.",
),
// check() — filesystem assertion run by vigiles
"test-pairing": check(
every("src/**/*.service.ts").has("{name}.test.ts"),
"Every service must have tests.",
),
// guidance() — prose only, no enforcement
"research-first": guidance("Google unfamiliar APIs before implementing."),
},
});
Step 3: Make the Changes
Based on what the user asked for:
Adding a rule (this absorbs the old generate-rule skill):
- Classify the rule from the request:
enforce()— a linter rule can back it. Check the project's linter configs (ESLint, Ruff, Clippy, Pylint, RuboCop, Stylelint) for a matching rule; also consider an architectural tool (ast-grep, Dependency Cruiser, Steiger). If uncertain whether a rule exists, ask the user rather than guessing.check()— a filesystem structural convention ("every X needs a Y"). Only for file-pairing; never for code content.guidance()— can't be mechanically enforced (subjective conventions, process rules, migration context).
- For
enforce(): use the real linter rule name (e.g.eslint/no-console,@typescript-eslint/no-explicit-any,ruff/T201). - Add to the
rulesobject with a kebab-case key derived from the intent, preserving alphabetical order if the existing rules are alphabetical. Import any new builders needed (e.g.checkandeveryfor the firstcheck()).
Updating a section:
- Edit the string in
sections. Sections are plain strings or tagged template literals withfile(),cmd(),ref()for verified references - Do NOT add
#or##headers inside sections — they break the document structure
Adding a key file or command:
- Add to
keyFilesorcommands. The compiler verifies these exist at compile time - For commands: must match a script in
package.json - For key files: must exist on disk
Step 4: Compile
After editing the spec, run:
npx vigiles compile
This regenerates the compiled instruction file(s). Review the output for any errors:
stale-file— a key file path doesn't existstale-command— a command isn't in package.jsoninvalid-rule— a linter rule doesn't exist or is disabledsection-has-header— a section contains#headers (break into separate named sections)
Step 5: Verify
npx vigiles lint
If the vigiles plugin is installed (/plugin marketplace add zernie/vigiles then /plugin install vigiles@vigiles, or npx vigiles init), the PostToolUse hook recompiles automatically after you save the spec.
Important
- Do what's asked; don't silently escalate enforcement. Add the rule the user asked for. If making it an
enforce()would need a linter-config edit or a plugin install (a cost), or if it could fail a clean CI, say so and let the user choose — don't change linter config or flip on strict /workflowgating on your own. A pure win (a rule that's already enabled) you can just apply. Thestrengthenskill ownsguidance()→enforce()upgrades. - Never edit CLAUDE.md or AGENTS.md directly — they have a vigiles hash comment and are build artifacts
- The spec is TypeScript — you get type checking, autocomplete, and verified references
enforce()rules are verified — the compiler checks the rule exists AND is enabled in your linter config- Sections must not contain
#or##headers — use separate named sections instead
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/zernie/vigiles/edit-spec">View edit-spec on skillZs</a>