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yakoub-ai/phaser4-gamedev170 installs

phaser-asset-advisor

This skill should be used when the user asks about Phaser 4 asset loading, sprite sheets, texture atlases, image optimization, preloader scenes, loading bars, tile map assets, audio formats, bitmap fonts, free game assets, generated placeholder assets, asset organization, or asset pipeline performance.

How do I install this agent skill?

npx skills add https://github.com/yakoub-ai/phaser4-gamedev --skill phaser-asset-advisor
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill provides instructional guidelines and best practices for managing and optimizing game assets in Phaser 4. It does not execute commands, install dependencies, or connect to unexpected external systems.

  • Socketpass

    No alerts

  • Snykwarn

    Risk: MEDIUM · 1 issue

What does this agent skill do?

Phaser 4 Asset Advisor

Use this skill to design, implement, or optimize Phaser 4 asset pipelines.

Workflow

  1. Identify the asset categories: backgrounds, sprites, animations, UI, atlases, tilemaps, audio, fonts, and generated placeholders.
  2. Choose the right load method and format for each asset type.
  3. Decide what belongs in BootScene versus PreloaderScene versus level-specific lazy loading.
  4. Prefer atlases for many sprites, spritesheets for uniform frame grids, individual images for large single-use art, and paired audio formats where browser support requires it.
  5. Keep load keys stable and document them in shared constants when the project already uses key registries.
  6. Include optimization guidance for HTTP requests, GPU texture size, mobile memory, and build output.

Common Outputs

  • Asset folder layout
  • this.load.* calls
  • Preloader progress UI
  • Atlas/spritesheet recommendations
  • Audio loading and unlock plan
  • Tilemap/Tiled workflow
  • Asset budget and optimization checklist

Full Guidance

For the complete asset pipeline playbook, read references/agent-guidance.md. It is copied from the Claude subagent definition but should be applied as a portable skill; ignore Claude-only fields such as model, color, and tools.

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/yakoub-ai/phaser4-gamedev/phaser-asset-advisor">View phaser-asset-advisor on skillZs</a>