react-three-fiber
React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
How do I install this agent skill?
npx skills add https://github.com/vercel-labs/json-render --skill react-three-fiberIs this agent skill safe to install?
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This skill provides a 3D rendering extension for the json-render ecosystem, utilizing established libraries like Three.js and React Three Fiber. It follows standard development patterns and includes robust input validation via Zod schemas.
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Risk: LOW · No issues
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- ZeroLeakspass
Score: 93/100 · 2 sections analyzed
What does this agent skill do?
@json-render/react-three-fiber
React Three Fiber renderer for json-render. 19 built-in 3D components.
Two Entry Points
| Entry Point | Exports | Use For |
|---|---|---|
@json-render/react-three-fiber/catalog | threeComponentDefinitions | Catalog schemas (no R3F dependency, safe for server) |
@json-render/react-three-fiber | threeComponents, ThreeRenderer, ThreeCanvas, schemas | R3F implementations and renderer |
Usage Pattern
Pick the 3D components you need from the standard definitions:
import { defineCatalog } from "@json-render/core";
import { schema } from "@json-render/react/schema";
import { threeComponentDefinitions } from "@json-render/react-three-fiber/catalog";
import { defineRegistry } from "@json-render/react";
import { threeComponents, ThreeCanvas } from "@json-render/react-three-fiber";
// Catalog: pick definitions
const catalog = defineCatalog(schema, {
components: {
Box: threeComponentDefinitions.Box,
Sphere: threeComponentDefinitions.Sphere,
AmbientLight: threeComponentDefinitions.AmbientLight,
DirectionalLight: threeComponentDefinitions.DirectionalLight,
OrbitControls: threeComponentDefinitions.OrbitControls,
},
actions: {},
});
// Registry: pick matching implementations
const { registry } = defineRegistry(catalog, {
components: {
Box: threeComponents.Box,
Sphere: threeComponents.Sphere,
AmbientLight: threeComponents.AmbientLight,
DirectionalLight: threeComponents.DirectionalLight,
OrbitControls: threeComponents.OrbitControls,
},
});
Rendering
ThreeCanvas (convenience wrapper)
<ThreeCanvas
spec={spec}
registry={registry}
shadows
camera={{ position: [5, 5, 5], fov: 50 }}
style={{ width: "100%", height: "100vh" }}
/>
Manual Canvas setup
import { Canvas } from "@react-three/fiber";
import { ThreeRenderer } from "@json-render/react-three-fiber";
<Canvas shadows>
<ThreeRenderer spec={spec} registry={registry}>
{/* Additional R3F elements */}
</ThreeRenderer>
</Canvas>
Available Components (19)
Primitives (7)
Box-- width, height, depth, materialSphere-- radius, widthSegments, heightSegments, materialCylinder-- radiusTop, radiusBottom, height, materialCone-- radius, height, materialTorus-- radius, tube, materialPlane-- width, height, materialCapsule-- radius, length, material
All primitives share: position, rotation, scale, castShadow, receiveShadow, material.
Lights (4)
AmbientLight-- color, intensityDirectionalLight-- position, color, intensity, castShadowPointLight-- position, color, intensity, distance, decaySpotLight-- position, color, intensity, angle, penumbra
Other (8)
Group-- container with position/rotation/scale, supports childrenModel-- GLTF/GLB loader via url propEnvironment-- HDRI environment map (preset, background, blur, intensity)Fog-- linear fog (color, near, far)GridHelper-- reference grid (size, divisions, color)Text3D-- SDF text (text, fontSize, color, anchorX, anchorY)PerspectiveCamera-- camera (position, fov, near, far, makeDefault)OrbitControls-- orbit controls (enableDamping, enableZoom, autoRotate)
Shared Schemas
Reusable Zod schemas for custom 3D catalog definitions:
import { vector3Schema, materialSchema, transformProps, shadowProps } from "@json-render/react-three-fiber";
import { z } from "zod";
// Custom 3D component
const myComponentDef = {
props: z.object({
...transformProps,
...shadowProps,
material: materialSchema.nullable(),
myCustomProp: z.string(),
}),
description: "My custom 3D component",
};
Material Schema
materialSchema = z.object({
color: z.string().nullable(), // default "#ffffff"
metalness: z.number().nullable(), // default 0
roughness: z.number().nullable(), // default 1
emissive: z.string().nullable(), // default "#000000"
emissiveIntensity: z.number().nullable(), // default 1
opacity: z.number().nullable(), // default 1
transparent: z.boolean().nullable(), // default false
wireframe: z.boolean().nullable(), // default false
});
Spec Format
3D specs use the standard json-render flat element format:
{
"root": "scene",
"elements": {
"scene": {
"type": "Group",
"props": { "position": [0, 0, 0] },
"children": ["light", "box"]
},
"light": {
"type": "AmbientLight",
"props": { "intensity": 0.5 },
"children": []
},
"box": {
"type": "Box",
"props": {
"position": [0, 0.5, 0],
"material": { "color": "#4488ff", "metalness": 0.3, "roughness": 0.7 }
},
"children": []
}
}
}
Dependencies
Peer dependencies required:
@react-three/fiber>= 8.0.0@react-three/drei>= 9.0.0three>= 0.160.0react^19.0.0zod^4.0.0
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/vercel-labs/json-render/react-three-fiber">View react-three-fiber on skillZs</a>