tilemap-ruletile-createempty
Creates an empty RuleTile asset without Sprite or Spritesheet inputs. Use ONLY when the user wants a blank RuleTile, HexagonalRuleTile, or IsometricRuleTile for custom rule configuration AND has not provided or referenced any sprites. If the user mentions existing sprites, terrain art, edge tiles, or a tiles folder, use tilemap-ruletile-createfromsegment instead, never this skill.
How do I install this agent skill?
npx skills add https://github.com/unity-technologies/skills --skill tilemap-ruletile-createemptyIs this agent skill safe to install?
- Gen Agent Trust Hubpass
This skill provides standardized templates and workflow instructions for creating empty Unity RuleTile assets. No security risks were identified.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Tilemap RuleTile Create Empty
Workflow
Step 1: Verify No Sprite Inputs
WAIT - Confirm that no Sprites or Spritesheets were specified by the user. This skill is only for empty RuleTiles. If there are Sprites or Spritesheets specified by the user, use the tilemap-ruletile-createfromsegment skill instead.
Step 2: Determine RuleTile Type
Identify which RuleTile type to create based on user request:
- RuleTile: Standard rectangular grid
- HexagonalRuleTile: Hexagonal grid layout
- IsometricRuleTile: Isometric grid layout
Step 3: Create Empty TilingRules
For each TilingRule, ensure the Sprite array has one null entry.
Branching Logic (RuleTile Types)
Path A: RuleTile
- Use template from
resources/ruletile.md.
Path B: HexagonalRuleTile
- Use template from
resources/hexagonalruletile.md.
Path C: IsometricRuleTile
- Create empty rules with appropriate neighbor positions for isometric layout.
Important Notes
- TilingRuleOutput.Neighbor.This: Use to identify RuleTiles that are the same (matching neighbors).
- TilingRuleOutput.Neighbor.NotThis: Do NOT use unless explicitly specified by the user to ignore a Tile at a certain position.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/unity-technologies/skills/tilemap-ruletile-createempty">View tilemap-ruletile-createempty on skillZs</a>