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tilemap-ruletile-createempty

Creates an empty RuleTile, HexagonalRuleTile, or IsometricRuleTile asset. Use only when the user wants a blank RuleTile and provides no sprites; with sprites or terrain art, use tilemap-ruletile-createfromsegment.

How do I install this agent skill?

npx skills add https://github.com/unity-technologies/skills --skill tilemap-ruletile-createempty
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    No security issues detected. The skill provides templates and instructions for creating Unity RuleTile assets using standard neighbor-logic configurations.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

Tilemap RuleTile Create Empty

Workflow

Step 1: Verify No Sprite Inputs

WAIT - Confirm that no Sprites or Spritesheets were specified by the user. This skill is only for empty RuleTiles. If there are Sprites or Spritesheets specified by the user, use the tilemap-ruletile-createfromsegment skill instead.

Step 2: Determine RuleTile Type

Identify which RuleTile type to create based on user request:

  • RuleTile: Standard rectangular grid
  • HexagonalRuleTile: Hexagonal grid layout
  • IsometricRuleTile: Isometric grid layout

Step 3: Create Empty TilingRules

For each TilingRule, ensure the Sprite array has one null entry.

Branching Logic (RuleTile Types)

Path A: RuleTile

  • Use template from resources/ruletile.md.

Path B: HexagonalRuleTile

  • Use template from resources/hexagonalruletile.md.

Path C: IsometricRuleTile

  • Create empty rules with appropriate neighbor positions for isometric layout.

Important Notes

  • TilingRuleOutput.Neighbor.This: Use to identify RuleTiles that are the same (matching neighbors).
  • TilingRuleOutput.Neighbor.NotThis: Do NOT use unless explicitly specified by the user to ignore a Tile at a certain position.

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/unity-technologies/skills/tilemap-ruletile-createempty">View tilemap-ruletile-createempty on skillZs</a>