tomkrikorian/visionosagents103 installs
shareplay-developer
Build, integrate, and troubleshoot SharePlay GroupActivities features for visionOS 27, including GroupActivity definitions, activation flows, GroupSession lifecycle, messaging and journals, ShareLink and SharePlay UI surfaces, and spatial coordination.
How do I install this agent skill?
npx skills add https://github.com/tomkrikorian/visionosagents --skill shareplay-developerIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides comprehensive documentation and sample code for implementing SharePlay GroupActivities on visionOS. No security risks were identified.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerpass
4 files scanned · No issues
- ZeroLeakspass
Score: 93/100 · 2 sections analyzed
What does this agent skill do?
SharePlay Developer
Quick Start
- Decide whether this experience is launch-only co-location or shared state sync.
- Add the Group Activities capability and required entitlement before building SharePlay UI.
- Define one
GroupActivityper experience and keep the payload minimal andCodable. - Load the right reference only after you know the workflow.
- For spatial personas or immersive spaces, load
spatial-coordination.mdbefore joining.
Load References When
| Reference | When to Use |
|---|---|
activation-ui.md | When wiring the SharePlay entry point or start button flow. |
activity-definition.md | When defining the GroupActivity payload, metadata, or transfer representation. |
group-session-lifecycle.md | When joining, leaving, observing, or presenting a GroupSession. |
messaging-journal.md | When using GroupSessionMessenger, GroupSessionJournal, or late-joiner sync. |
shareplay-spatial-api.md | When checking the official GroupActivities APIs for activation, association, session ownership, and spatial coordination. |
spatial-coordination.md | When configuring SystemCoordinator, spatial templates, or group immersive-space behavior. |
visionos-immersive-space.md | When implementing launch-only SharePlay for a visionOS immersive space. |
groupactivities-patterns.md | When you need broader GroupActivities patterns or sample-backed examples. |
Workflow
- Define the activity and choose the activation surface.
- Observe and configure the session before joining.
- Add messaging or journal synchronization only if shared state is required.
- Configure spatial coordination when the experience shares an immersive space.
- Summarize the session lifecycle, sync model, and launch surface clearly.
When To Switch Skills
- Switch to
build-run-debugwhen the blocker is app launch, simulator state, or runtime debugging rather than SharePlay behavior. - Switch to
signing-entitlementswhen the issue is capabilities, entitlements, or privacy gating. - Switch to
telemetrywhen proof of event ordering or session state changes matters more than API design.
Guardrails
- Keep
GroupActivitydata small andCodable. - Join only after the UI and local state are ready.
Output Expectations
Provide:
- the activity type and activation surface
- the chosen session and sync model
- which references were used
- the coordination model if immersive space is involved
- the next skill to use if the blocker is execution, signing, or testing
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/tomkrikorian/visionosagents/shareplay-developer">View shareplay-developer on skillZs</a>