arkit-visionos-developer
Router for ARKit features on visionOS 27, including ARKitSession setup, authorization, provider selection, anchor processing, and RealityKit integration. Use when choosing an ARKit provider set, combining multiple ARKit providers, or troubleshooting shared ARKit lifecycle behavior before routing to focused provider skills.
How do I install this agent skill?
npx skills add https://github.com/tomkrikorian/visionosagents --skill arkit-visionos-developerIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill is a developer-focused toolkit for visionOS ARKit development. It provides standard Swift code examples, architectural guidance, and best practices for managing ARKit sessions and tracking providers. No security issues were detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerpass
16 files scanned · No issues
What does this agent skill do?
ARKit visionOS Developer
Quick Start
- If the task names a specific provider family, switch to the matching provider-focused skill below.
- If the task spans provider families, load the provider index plus shared session and anchor references first.
- Add only the usage strings, entitlements, and authorizations required by the providers you actually use.
- Keep anchor state in a model layer, and bridge into RealityKit only when you have a rendering target.
- If the issue is app launch, test flow, simulator behavior, or signing,
switch to
build-run-debugorsigning-entitlements.
Provider-Focused Skills
| Skill | When to Use |
|---|---|
$arkit-spatial-tracking-providers | World tracking, plane detection, scene reconstruction, room tracking, or shared coordinate spaces. |
$arkit-hand-tracking-provider | Hand anchors, joint transforms, custom hand gestures, or hand visualizations. |
$arkit-reference-tracking-providers | Known image tracking, object tracking, barcode detection, or accessory tracking. |
$arkit-camera-access-providers | Camera frame streams or region-scoped camera content. |
$arkit-rendering-context-providers | Environment lighting, stereo properties, device fit, or foveated field-of-view tuning. |
Load Shared References When
| Reference | When to Use |
|---|---|
references/provider-index.md | When you need the provider map and routing guidance. |
references/session-basics.md | When setting up ARKitSession, authorization, or shared lifecycle rules. |
references/anchor-processing.md | When reconciling anchorUpdates, IDs, and model-layer state. |
references/realitykit-bridge.md | When ARKit data needs to become visible RealityKit scene content. |
Workflow
- Choose the provider family or focused skill.
- Load the shared session and lifecycle guidance first.
- Add only the provider references that match the task.
- Keep anchor reconciliation in a model layer.
- Bridge into RealityKit only after the model layer has stable state.
Guardrails
- Keep a strong reference to
ARKitSessionfor the full lifetime of the experience. - Request authorization before running providers that need it.
- Do not block the main actor while awaiting provider updates.
- Do not assume every provider has the same presentation, privacy, entitlement, or provisioning requirements.
- Route launch, build, simulator, and codesign problems out to the execution skills instead of expanding this skill with run-loop detail.
Output Expectations
Provide:
- the provider-focused skill or provider set chosen
- which shared and provider references were used
- the session and anchor-processing model
- the RealityKit bridge plan if applicable
- the next skill to use if the blocker is execution, signing, or scene work
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/tomkrikorian/visionosagents/arkit-visionos-developer">View arkit-visionos-developer on skillZs</a>