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tabooharmony/roblox-brain1k installs

roblox-luau-types

Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.

How do I install this agent skill?

npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-luau-types
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill provides comprehensive documentation and guidelines for using the Luau type system in Roblox development, covering strictness modes, type annotations, and new solver features. No security risks were identified.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

Luau Type System

When to Load

Load for Luau types: annotations, generics, unions, narrowing, sealed/unsealed tables, strictness (--!strict vs --!nonstrict), module type exports, metatable typing, and new-solver features (keyof, setmetatable<T, M>, type functions, read). For syntax, roblox-luau-core; for OOP/async, roblox-luau-patterns.

Quick Reference

Strictness: --!strict for maintained code, --!nonstrict while transitioning, --!nocheck only for legacy or generated code. Directives and project settings select the mode; never assume one global default.

New solver gate: keyof, rawkeyof, setmetatable<T, M>, type functions, and read members need the new type solver. On by default for nocheck/nonstrict projects; strict projects need Workspace.UseNewLuauTypeSolver = Enabled (Scripting). Errors here usually mean wrong solver, not wrong syntax.

Inference philosophy: Infer first; annotate boundaries (params, returns, exports). Don't annotate every local.

Sealed vs unsealed tables: An unannotated local table stays open to new fields until annotated, returned from a function, or its scope exits; annotation seals it. Build tables fully before annotating; passing a table to a typed function does not seal it.

Unions: local id: string | number is a union; prefer tagged unions (type State<T> = {kind:"loading"} | {kind:"ready", value:T}) and discriminate on kind to narrow.

Narrowing: typeof(v) == "string" narrows primitives, instance:IsA("BasePart") narrows Instances, assert(v, "msg") removes nil. Discriminants narrow tagged unions; full reference has worked examples.

Generics: Use when input→output type matters: function first<T>(list: {T}): T?, or type Result<T> = {success: boolean, value: T?}. Never replace with any.

Type exports: export type Foo = {...} at module boundaries; consumers use Types.Foo.

Object typing: typeof(setmetatable({} :: CounterData, Counter)) types precise self; the new solver adds setmetatable<T, M> directly.

Casts (::): For narrowing overly generic inference, never for hiding errors.

Trust boundaries: Annotations contract with the compiler, not runtime data. Remotes, DataStores, HttpService, and attributes still need checks; inside a trusted boundary, let types carry the load.

Key mistakes: any propagation in nonstrict, sealing too early, unions without discriminants, annotating every local, deleting new-solver syntax without checking the solver setting.

Full reference: see references/full.md

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/tabooharmony/roblox-brain/roblox-luau-types">View roblox-luau-types on skillZs</a>