mudblazor
Creates Material Design UI components and touch-optimized interfaces for Blazor WebAssembly. Use when: building dashboard pages, forms, data tables, dialogs, or any UI component in VanDaemon's frontend.
How do I install this agent skill?
npx skills add https://github.com/stuartf303/vandaemon --skill mudblazorIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides Material Design UI component patterns and workflows for Blazor applications using MudBlazor. No security issues were detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerpass
3 files scanned · No issues
What does this agent skill do?
MudBlazor Skill
MudBlazor provides Material Design components for Blazor. VanDaemon uses MudBlazor 6.x for touch-optimized interfaces designed for mobile devices in camper van environments. Key patterns include real-time data binding with SignalR, responsive layouts, and dark/light theme support.
Quick Start
Basic Page Layout
@page "/dashboard"
@inject HttpClient Http
<MudContainer MaxWidth="MaxWidth.Large" Class="mt-4">
<MudPaper Class="pa-4">
<MudText Typo="Typo.h4">Tank Levels</MudText>
<MudGrid>
@foreach (var tank in tanks)
{
<MudItem xs="12" sm="6" md="4">
<MudCard>
<MudCardContent>
<MudText>@tank.Name</MudText>
<MudProgressLinear Value="@tank.CurrentLevel" Color="Color.Primary" />
</MudCardContent>
</MudCard>
</MudItem>
}
</MudGrid>
</MudPaper>
</MudContainer>
Touch-Optimized Control
<MudSwitch @bind-Value="@control.IsOn"
Color="Color.Success"
Size="Size.Large"
Label="@control.Name"
@onclick="() => ToggleControl(control.Id)" />
<MudSlider @bind-Value="@dimmerValue"
Min="0" Max="255"
Step="1"
Color="Color.Primary"
Size="Size.Large"
ValueLabel="true"
@onchange="() => UpdateDimmer()" />
Key Concepts
| Component | Use Case | Size Prop |
|---|---|---|
MudSwitch | Toggle controls (lights, pump) | Size.Large for touch |
MudSlider | Dimmer controls (0-255) | Size.Large for touch |
MudProgressLinear | Tank level display | N/A |
MudCard | Content containers | N/A |
MudGrid/MudItem | Responsive layout | xs, sm, md breakpoints |
MudDialog | Confirmations, settings | N/A |
Common Patterns
Real-Time Data Binding
When: Displaying SignalR-updated values
@code {
private double tankLevel;
protected override async Task OnInitializedAsync()
{
hubConnection.On<Guid, double, string>("TankLevelUpdated", (id, level, name) =>
{
tankLevel = level;
InvokeAsync(StateHasChanged); // Required for SignalR callbacks
});
}
}
Responsive Grid
When: Building dashboard layouts
<MudGrid Spacing="3">
<MudItem xs="12" sm="6" md="4" lg="3">
<!-- Full width on mobile, half on tablet, quarter on desktop -->
</MudItem>
</MudGrid>
See Also
Related Skills
- See the blazor skill for component lifecycle and SignalR integration
- See the signalr skill for real-time data updates
- See the frontend-design skill for responsive design patterns
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/stuartf303/vandaemon/mudblazor">View mudblazor on skillZs</a>