threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
How do I install this agent skill?
npx skills add https://github.com/sickn33/agentic-awesome-skills --skill threejs-fundamentalsIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill is a legitimate technical reference for the Three.js library, providing standard code snippets for scene setup, cameras, and math utilities. No malicious behavior, obfuscation, or data exfiltration attempts were found.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Three.js Fundamentals
Detailed Guide
Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.
When to Use
- You need to set up the core structure of a Three.js scene.
- The task involves scenes, cameras, renderers, transforms, resize handling, or object hierarchy basics.
- You want foundational Three.js guidance before working on specialized topics like shaders or post-processing.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/sickn33/agentic-awesome-skills/threejs-fundamentals">View threejs-fundamentals on skillZs</a>