webgpu-claude-skill
WebGPU-enabled Three.js skill covering TSL (Three.js Shading Language), node-based materials, GPU compute shaders, post-processing effects, and WGSL integration. Ships in dual format for Claude Code and Cursor, aligned with Three.js r183+.
How do I install this agent skill?
npx skills add https://github.com/podo/design-agent-skills --skill webgpu-claude-skillIs this agent skill safe to install?
- Gen Agent Trust Hubwarn
This skill acts as an installer stub that directs the agent to download and execute code from an unverified third-party GitHub repository using shell commands.
- Socketwarn
1 alert: gptAnomaly
- Snykwarn
Risk: MEDIUM · 1 issue
What does this agent skill do?
webgpu-claude-skill
Catalogue stub — full package: dgreenheck/webgpu-claude-skill
Decision tree
-
Is the package already installed? Check:
~/.design-agent-skills/skills/webgpu-claude-skill/SKILL.mdexists.- Yes → invoke
webgpu-claude-skilland proceed - No → go to step 2
- Yes → invoke
-
Do you have shell access?
- Yes → run the install command below, then invoke the skill
- No → show the install command; in Claude Code, send it as a chat message starting with
!— add-gfor global install or omit for project-only
Install command
npx skills add dgreenheck/webgpu-claude-skill
Invoke after install
- Skill name:
webgpu-claude-skill - Trigger phrases: "WebGPU", "TSL Three.js", "GPU compute shaders", "WGSL"
What it does
Provides deep knowledge of the WebGPU rendering pipeline within Three.js (r183+), including the Three.js Shading Language (TSL) for node-based material authoring, GPU compute shaders for non-rendering workloads, advanced post-processing with WebGPU passes, and WGSL shader integration. Ships in dual format compatible with both Claude Code and Cursor. Use when building high-performance 3D experiences that require GPU compute or next-generation shader authoring.
When NOT to use
- Standard Three.js scenes without WebGPU — use cloudai-threejs instead
- GLSL shader work on WebGL — use a standard Three.js skill instead
- Architecture/BIM workflows — use threejs-claude-skill-package instead
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/podo/design-agent-skills/webgpu-claude-skill">View webgpu-claude-skill on skillZs</a>