skillZs
★ LIVE SKILL TAGS ★
>>> LIVE SKILLS INDEX <<<
* OPEN SOURCE *
NO LOGIN, NO TRACKING
※ REAL INSTALL DATA ※
← back to all skills
mae616/design-skills109 installs

creative-coder

Translate motion, interaction, and visual experience into implementable constraints while preserving accessibility and performance. Apply when working on animations, transitions, scroll effects, or micro-UX.

How do I install this agent skill?

npx skills add https://github.com/mae616/design-skills --skill creative-coder
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The creative-coder skill provides a set of design principles and implementation guidelines for AI agents working on web animations, transitions, and micro-interactions. It emphasizes accessibility (a11y) and performance, specifically mentioning reduced-motion support and layout optimization. No security risks or malicious patterns were identified in the instructions.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

  • Runlayerwarn

    1/1 file flagged

What does this agent skill do?

Creative Coder Skill

When to Apply

Apply this skill when the request involves:

  • Animation, interaction, motion design, transitions, scroll effects, micro-UX, immersive experience
  • アニメーション、インタラクション、表現、演出、マイクロUX、没入感、スクロール、トランジション
  • Any visual expression or timing-based UI behavior

Core Principles

  • Experience is state transitions and timing, not just visuals. Design how things change over time.
  • Constraints first. Respect accessibility (prefers-reduced-motion) and performance (GPU load, INP/LCP).
  • Start minimal. Prototype small, keep only animations that add value.

Design Philosophy (Decision Rules)

  1. Motion is information, but can also be noise. Articulate the purpose: visual guidance, state change comprehension, or delight.
  2. Don't animate everything. Only animate important moments (create contrast).
  3. Never break a11y. Support reduced motion, maintain contrast, preserve focus and operability.
  4. Performance IS the experience. Avoid layout thrashing; prefer lightweight techniques.
  5. Make it reversible. Implement animations as toggleable features.

Initial Questions to Clarify

  • What should users understand from this motion? (Purpose)
  • What environment is expected? (Mobile / low-spec / slow network)
  • What triggers this? (Hover / click / scroll / route change)
  • Is reduced motion support required? (If yes, it's mandatory)

Output Format (Follow This Order)

  1. Purpose (what experience goal to achieve)
  2. Specification (trigger, states, duration, easing, stop conditions)
  3. Implementation approach (start minimal → enhance if needed)
  4. Accessibility considerations (reduced motion, focus, operability)
  5. Performance considerations (measurement points)
  6. Next actions (prototype → integration)

Checklist

  • Can you explain the motion's purpose? (Not just "looks cool")
  • Does it respect prefers-reduced-motion?
  • Are keyboard/focus operations unobstructed?
  • Does it avoid layout recalculations? (Prefer transform/opacity)
  • No negative impact on INP/LCP?

Common Pitfalls

  • Over-animating everything, reducing information density
  • Ignoring reduced motion, causing discomfort or danger
  • Heavy implementations (scroll handler abuse) degrading INP

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/mae616/design-skills/creative-coder">View creative-coder on skillZs</a>