limrun-gradle
Build an Android app on a remote Gradle sandbox with `lim gradle build` instead of local Gradle or Android Studio, from any environment (Linux, Windows, macOS, VM, container). Use when the user wants to build an APK or AAB, sign a release with an upload key, or prepare a Play Store publish, for native Android projects, React Native, and Expo. To run, tap, screenshot, or otherwise interact with the built APK on an emulator, use the `lim android` commands shown here. For iOS builds, use limrun-xcode or limrun-expo-development.
How do I install this agent skill?
npx skills add https://github.com/limrun-inc/skills --skill limrun-gradleIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides instructions for performing remote Android builds and testing using the Limrun platform. It uses a vendor-provided CLI tool to sync source code to a remote sandbox and manage emulators. No security issues were detected, and the skill includes guidance on managing credentials and build secrets safely.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Remote Gradle build
Build Android projects on Limrun's remote Gradle sandboxes, from any
environment (Linux, Windows, macOS, VM, container). lim gradle build syncs
your sources to a remote instance, runs the project's own Gradle wrapper
there, and streams the build output. Never fall back to local Gradle, a local
Android SDK, or a local emulator. Your job doesn't end at a green build: get
the app running or the artifact delivered, and iterate until the user is
satisfied.
For iOS work, use limrun-xcode (native) or limrun-expo-development
(Expo dev loop) instead of this skill.
Auth and CLI
Install if needed: npm install --global lim. Auth is lim login or
LIM_API_KEY (it may be set outside the project, so don't ask for it just
because it's missing from .env or the shell). The CLI is the source of truth:
the commands in this skill are verified, but if a flag errors or you need one
not shown here, check --help instead of guessing:
lim gradle --help
lim gradle build --help
Build an APK
Instead of ./gradlew, build with:
lim gradle build .
This creates or reuses the remembered Gradle instance, syncs the current
directory, and runs assembleDebug by default. Pick tasks explicitly with
--task (repeatable):
lim gradle build . --task :app:assembleRelease
Use --project-path when the Gradle root is nested and auto-discovery is
ambiguous (for example a bare React Native repo where Gradle lives in
android/; the server usually finds it on its own):
lim gradle build . --project-path android
Expo managed-workflow projects (no android/ directory) are detected
automatically: the sandbox installs dependencies and runs expo prebuild
before Gradle. Setting --expo-app-dir (monorepos) or --abi forces that
pipeline and errors when no Expo app is detected:
lim gradle build ./my-monorepo --expo-app-dir apps/mobile
Run it on an emulator
Upload the built APK as a named asset, then install it on an Android instance:
lim gradle build . --upload myapp.apk
lim android create --install-asset=myapp.apk
If the create output includes a signed stream URL, share it with the user as a
Markdown link, such as Live emulator. Drive the device
with lim android commands (screenshot, tap, type, element-tree,
record; see lim android --help). For rebuild iterations, patch the
installed APK in place instead of recreating the instance:
lim android sync ./path/to/app-debug.apk
Sign a release AAB
The default signing path needs NO credentials from the user:
lim gradle build . --sign --upload myapp.aab
On first use, Limrun generates an upload keystore, escrows it as the
organization's signing key for this app, and signs with it. Every later
--sign build of the same app, from any machine or CI, uses the same key, so
Play Store uploads keep matching. The key is named by the Android application
ID, detected from app.json (Expo) or app/build.gradle(.kts); pass
--application-id <id> when detection fails or picks the wrong flavor.
--sign makes bundleRelease the default task and the build fails before
starting if an explicit --task list contains no bundle task. A SUCCEEDED
build means the AAB carries the signature (the server verifies it before
upload), so don't re-verify the artifact unless the user asks.
Expect one of these lines before the build starts and relay its meaning:
Signing with the organization's upload key for <app> (newly generated).: first build of this app; the key now exists for the whole organization.Signing with the organization's upload key for <app> (existing).: reusing the escrowed key, as intended.
Bring your own upload key
When the app already has a registered upload key (an existing Play listing), sign with the user's keystore instead:
lim gradle build . \
--keystore upload.jks --keystore-password "$KS_PASS" \
--key-alias upload --key-password "$KEY_PASS" \
--upload myapp.aab
All four flags travel together; the passwords can come from
LIM_KEYSTORE_PASSWORD and LIM_KEY_PASSWORD instead of argv. Add
--save-key to escrow the provided key so later builds can drop the flags and
use plain --sign. --save-key refuses to overwrite: if a DIFFERENT key is
already escrowed for the app it fails before any instance is created.
Collect from the user:
- the keystore file path (
.jksor.p12); never commit it or paste its bytes into files, - the keystore password and the key password (often the same value),
- the key alias (
keytool -list -keystore <file>shows it if unknown).
Failure strings to recognize on the bring-your-own path:
The organization already has a different upload key escrowed for <app>:--save-keyconflict. Builds with--signuse the escrowed key; drop--save-keyto sign with the provided keystore for this build only, or ask the user which key is the real upload key.Signing with your own key requires ... as well: the BYO flag group is incomplete; the message lists exactly the missing flags.signing <field> contains an unsupported character: the password or alias has characters outside ISO-8859-1. Change it in place with keytool (-storepasswd,-keypasswd, or-changealias) to a Latin-1 value. Never regenerate the key itself: that changes the upload key.
Publish to Play Store
You cannot run the publish itself: it is a browser flow with a Google sign-in. Prepare the artifact, then hand off:
lim gradle build . --sign --upload-to-playstore --playstore-service-account sa.json --auto-version-code
--auto-version-code makes the server resolve the next free versionCode from
Google Play before the build and stamp it into the workspace copy
(expo.android.versionCode in app.json for Expo projects, the single literal
versionCode in the conventional app/ module build script for native
Gradle projects), so repeat publishes never collide. Without it, or on
projects with computed or flavor-split versionCodes (which it rejects at
request time), manage the versionCode yourself as below. For the
build-then-publish-via-console flow, upload the AAB as an asset instead:
lim gradle build . --sign --upload <app>-v<versionCode>.aab
Tell the user to open https://console.limrun.com and, on the Secrets page,
click Connect Play Console to sign in with a Google account that has
release access to the app (the session lives in the browser only; nothing is
stored). Then on the Registry page they click Publish to Play Store on
the uploaded AAB and enter the package name (the application ID). The app
listing must already exist in Play Console. Google Play requires a versionCode
it has never seen: --auto-version-code handles that on publish builds;
without it, bump versionCode in app/build.gradle(.kts) (Expo:
expo.android.versionCode in app.json) before the build.
Failure strings to recognize on the --sign path:
Cannot determine the Android application ID for signing: detection found noapp.jsonandroid.package and noapplicationIdinapp/build.gradle(.kts); pass--application-id <id>.--sign produces a Play-ready signed AAB; include a bundle task: the explicit--tasklist has no bundle task; addbundleReleaseor drop--task.the built AAB carries no signature: the server's post-build check found an unsigned bundle; the signing config was not applied. Not a problem in the user's code; retry, and report it if it persists.
Gotchas
- Build errors are your job to fix. If a build fails, read the error output, fix the code, and rebuild. Don't ask the user to fix build errors.
- Instance reuse is per git worktree. Commands resolve the remembered
instance from the worktree of your cwd; pass
--id <gradle-instance-id>(fromlim gradle list) to target a specific one. - versionCode must increase for every Play upload. Prefer
--auto-version-codeon publish builds. A rejected publish saying the version code already exists means bump, rebuild, republish. If a publish RETRY reports it, the earlier attempt already succeeded; don't publish again. - Application ID detection reads the first uncommented
applicationId. Flavor-specific IDs and dynamic Gradle logic are out of its scope; use--application-idthere. - Keystore passwords must be non-empty and ISO-8859-1. Empty passwords and characters outside Latin-1 are rejected at request time instead of failing minutes into the build.
- Keep synced files small and out of build dirs. Root-level
build/,.gradle,.kotlinand anylocal.propertiesnever sync, and.gitignorefiles (including nested ones) are honored. Use--ignore <regex>for other large local artifacts and--include <regex>to force-sync gitignored inputs the build needs.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/limrun-inc/skills/limrun-gradle">View limrun-gradle on skillZs</a>