crane-shot
Camera starts low and rises up to reveal the full product. Great for dramatic product reveals on a pedestal.
How do I install this agent skill?
npx skills add https://github.com/kevinbadi/blender-skills --skill crane-shotIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides instructions and scripts for creating a crane shot camera animation in Blender. It uses standard Python (Blender API) and shell commands (FFmpeg) for its intended purpose. No malicious patterns or security risks were identified.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Crane Shot Camera Animation
Camera begins at a low angle looking up at the product, then smoothly rises to reveal the full product from above. Creates a dramatic unveiling effect.
When to Use
- User wants a "reveal" or "unveil" shot
- User says "crane", "rise up", "low to high", "dramatic reveal"
- Product on a pedestal or platform
Parameters
| Parameter | Default | Description |
|---|---|---|
duration | 5 | Video length in seconds |
fps | 24 | Frames per second |
start_height | -0.2 | Starting height (below product level) |
end_height | 3.5 | Ending height (above product) |
start_distance | 3.0 | Starting distance |
end_distance | 4.0 | Ending distance (pulls back as it rises) |
Flow
Step 1: Set Up Camera
import bpy, math
bpy.ops.object.empty_add(type='PLAIN_AXES', location=(0, 0, 0.05))
tgt = bpy.context.active_object
tgt.name = 'CraneTarget'
bpy.ops.object.camera_add(location=(1.0, -START_DISTANCE, START_HEIGHT))
cam = bpy.context.active_object
cam.name = 'CraneCam'
cam.data.lens = 45
trk = cam.constraints.new(type='TRACK_TO')
trk.target = tgt
trk.track_axis = 'TRACK_NEGATIVE_Z'
trk.up_axis = 'UP_Y'
bpy.context.scene.camera = cam
Step 2: Animate Crane Movement
TOTAL_FRAMES = DURATION * FPS
scene = bpy.context.scene
scene.frame_start = 1
scene.frame_end = TOTAL_FRAMES
scene.render.fps = FPS
# Start low
cam.location = (1.0, -START_DISTANCE, START_HEIGHT)
cam.keyframe_insert(data_path='location', frame=1)
cam.data.lens = 45
cam.data.keyframe_insert(data_path='lens', frame=1)
# Rise up and pull back
cam.location = (1.5, -END_DISTANCE, END_HEIGHT)
cam.keyframe_insert(data_path='location', frame=TOTAL_FRAMES)
cam.data.lens = 35
cam.data.keyframe_insert(data_path='lens', frame=TOTAL_FRAMES)
# BEZIER for smooth crane motion
Step 3: Render + Encode
Same pipeline — Cycles, PNG sequence, ffmpeg ProRes 4444.
ffmpeg -y -framerate 24 \
-i "~/Desktop/Blender Videos/crane_frames/%04d.png" \
-c:v prores_ks -profile:v 4444 -pix_fmt yuva444p10le \
"~/Desktop/Blender Videos/crane_shot.mov"
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/kevinbadi/blender-skills/crane-shot">View crane-shot on skillZs</a>