comfyui-node-datatypes
ComfyUI data types - IMAGE, LATENT, MASK, CONDITIONING, MODEL, CLIP, VAE, AUDIO, VIDEO, 3D types, widget types, and custom types. Use when working with ComfyUI tensors, model types, or defining input/output data types.
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This skill provides a comprehensive documentation reference for ComfyUI data types, including tensor shapes, model types, and widget configurations. It contains no executable malicious code or security risks.
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ComfyUI Data Types
ComfyUI uses specific data types for node inputs and outputs. Understanding tensor shapes and data formats is essential.
Complete Type Reference
Tensor/Data Types
| Type | V3 Class | Format | Description |
|---|---|---|---|
| IMAGE | io.Image | torch.Tensor [B,H,W,C] float32 0-1 | Batch of RGB images |
| MASK | io.Mask | torch.Tensor [H,W] or [B,H,W] float32 0-1 | Grayscale masks |
| LATENT | io.Latent | {"samples": Tensor[B,C,H,W] or [B,C,T,H,W], "noise_mask"?: Tensor, "batch_index"?: list[int], "type"?: str} | Latent space (4D image / 5D video) |
| CONDITIONING | io.Conditioning | list[tuple[Tensor, PooledDict]] | Text conditioning with pooled outputs |
| AUDIO | io.Audio | {"waveform": Tensor[B,C,T], "sample_rate": int} | Audio data |
| VIDEO | io.Video | VideoInput ABC | Video data (abstract base class) |
| SIGMAS | io.Sigmas | torch.Tensor 1D, length steps+1 | Noise schedule |
| NOISE | io.Noise | Object with generate_noise() | Noise generator |
| LORA_MODEL | io.LoraModel | dict[str, torch.Tensor] | LoRA weight deltas |
| LOSS_MAP | io.LossMap | {"loss": list[torch.Tensor]} | Loss map |
| TRACKS | io.Tracks | {"track_path": Tensor, "track_visibility": Tensor} | Motion tracking data |
| WAN_CAMERA_EMBEDDING | io.WanCameraEmbedding | torch.Tensor | WAN camera embeddings |
| LATENT_OPERATION | io.LatentOperation | Callable[[Tensor], Tensor] | Latent transform function |
| TIMESTEPS_RANGE | io.TimestepsRange | tuple[int, int] | Range 0.0-1.0 |
| DICT | io.Dict | dict | Generic dictionary |
| ARRAY | io.Array | list | Generic list/array |
Model Types (opaque, typically pass-through)
| Type | V3 Class | Python Type |
|---|---|---|
| MODEL | io.Model | ModelPatcher |
| CLIP | io.Clip | CLIP |
| VAE | io.Vae | VAE |
| CONTROL_NET | io.ControlNet | ControlNet |
| CLIP_VISION | io.ClipVision | ClipVisionModel |
| CLIP_VISION_OUTPUT | io.ClipVisionOutput | ClipVisionOutput |
| STYLE_MODEL | io.StyleModel | StyleModel |
| GLIGEN | io.Gligen | ModelPatcher (wrapping Gligen) |
| UPSCALE_MODEL | io.UpscaleModel | ImageModelDescriptor |
| BACKGROUND_REMOVAL | io.BackgroundRemoval | BackgroundRemovalModel (e.g. BiRefNet) |
| LATENT_UPSCALE_MODEL | io.LatentUpscaleModel | Any |
| SAMPLER | io.Sampler | Sampler |
| GUIDER | io.Guider | CFGGuider |
| HOOKS | io.Hooks | HookGroup |
| HOOK_KEYFRAMES | io.HookKeyframes | HookKeyframeGroup |
| MODEL_PATCH | io.ModelPatch | Any |
| AUDIO_ENCODER | io.AudioEncoder | Any |
| AUDIO_ENCODER_OUTPUT | io.AudioEncoderOutput | Any |
| PHOTOMAKER | io.Photomaker | Any |
| POINT | io.Point | Any |
| FACE_ANALYSIS | io.FaceAnalysis | Any |
| BBOX | io.BBOX | Any |
| SEGS | io.SEGS | Any |
3D Types
| Type | V3 Class | Python Type | Description |
|---|---|---|---|
| MESH | io.Mesh | MESH(vertices, faces) | 3D mesh with vertices + faces tensors |
| VOXEL | io.Voxel | VOXEL(data) | Voxel data tensor |
| SPLAT | io.Splat | SPLAT | Gaussian splat data |
| FILE_3D | io.File3DAny | File3D | Any supported 3D format |
| FILE_3D_GLB | io.File3DGLB | File3D | Binary glTF |
| FILE_3D_GLTF | io.File3DGLTF | File3D | JSON-based glTF |
| FILE_3D_FBX | io.File3DFBX | File3D | FBX format |
| FILE_3D_OBJ | io.File3DOBJ | File3D | OBJ format |
| FILE_3D_STL | io.File3DSTL | File3D | STL format (3D printing) |
| FILE_3D_USDZ | io.File3DUSDZ | File3D | Apple AR format |
| FILE_3D_PLY | io.File3DPLY | File3D | PLY (point cloud / splat) |
| FILE_3D_SPLAT | io.File3DSPLAT | File3D | .splat gaussian splat file |
| FILE_3D_SPZ | io.File3DSPZ | File3D | Compressed splat (.spz) |
| FILE_3D_KSPLAT | io.File3DKSPLAT | File3D | .ksplat format |
| FILE_3D_SPLAT_ANY | io.File3DSplatAny | File3D | Any splat format |
| FILE_3D_POINT_CLOUD_ANY | io.File3DPointCloudAny | File3D | Any point cloud format |
| SVG | io.SVG | SVG | Scalable vector graphics |
| LOAD_3D | io.Load3D | Model3DDict (see below) | 3D model with renders |
| LOAD_3D_ANIMATION | io.Load3DAnimation | Same as Load3D | Animated 3D model |
| LOAD3D_CAMERA | io.Load3DCamera | CameraInfo (see below) | 3D camera info |
| LOAD3D_MODEL_INFO | io.Load3DModelInfo | list[Model3DTransform] | Per-model transforms (position/quaternion/scale) |
Load3D.Model3DDict: {"image": str, "mask": str, "normal": str, "camera_info": CameraInfo, "recording"?: str, "model_3d_info"?: list[Model3DTransform]}
Load3DCamera.CameraInfo (right-handed, Y-up, camera looks down -Z): required keys position, target, zoom, cameraType ('perspective' | 'orthographic'); optional keys quaternion (camera world rotation), fov (vertical, degrees, perspective only), aspect, near, far, frustum (orthographic only: {left, right, top, bottom}).
Load3DModelInfo.Model3DTransform: {"position": dict, "quaternion": dict, "scale": dict} in world space.
Widget Types (create UI controls)
| Type | V3 Class | Python Type | Description |
|---|---|---|---|
| INT | io.Int | int | Integer with min/max/step |
| FLOAT | io.Float | float | Float with min/max/step/round |
| STRING | io.String | str | Text (single/multi-line) |
| BOOLEAN | io.Boolean | bool | Toggle with labels |
| COMBO | io.Combo | str | Dropdown selection |
| COMBO (multi) | io.MultiCombo | list[str] | Multi-select dropdown |
| COLOR | io.Color | str (hex) | Color picker, default #ffffff |
| COLORS | io.Colors | list[str] (hex) | Color palette (list of colors) |
| BOUNDING_BOX | io.BoundingBox | {"x": int, "y": int, "width": int, "height": int} | Rectangle region |
| BOUNDING_BOXES | io.BoundingBoxes | list[{"x", "y", "width", "height", "metadata": dict}] | Multiple labeled regions |
| CURVE | io.Curve | list[tuple[float, float]] | Spline curve points |
| RANGE | io.Range | RangeInput (min/max + optional midpoint) | Levels/range editor with gradient display |
| IMAGECOMPARE | io.ImageCompare | dict | Image comparison widget |
| WEBCAM | io.Webcam | str | Webcam capture widget |
| HISTOGRAM | io.Histogram | list[int] | Histogram bin counts |
Special Types
| Type | V3 Class | Description |
|---|---|---|
* (ANY) | io.AnyType | Matches any type |
| COMFY_MULTITYPED_V3 | io.MultiType | Accept multiple specific types on one input |
| COMFY_MATCHTYPE_V3 | io.MatchType | Generic type matching across inputs/outputs |
| COMFY_AUTOGROW_V3 | io.Autogrow | Dynamic growing inputs |
| COMFY_DYNAMICCOMBO_V3 | io.DynamicCombo | Combo that reveals sub-inputs per option |
| COMFY_DYNAMICSLOT_V3 | io.DynamicSlot | Connection slot that reveals sub-inputs when connected (not yet used by core nodes) |
| FLOW_CONTROL | io.FlowControl | Internal testing only |
| ACCUMULATION | io.Accumulation | Internal testing only |
IMAGE Type
Images are torch.Tensor with shape [B, H, W, C]:
- B = batch size (1 for single image)
- H = height in pixels
- W = width in pixels
- C = channels (3 for RGB, values 0.0-1.0)
import torch
import numpy as np
from PIL import Image as PILImage
class ImageProcessor(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="ImageProcessor",
display_name="Image Processor",
category="image",
inputs=[io.Image.Input("image")],
outputs=[io.Image.Output("IMAGE")],
)
@classmethod
def execute(cls, image):
b, h, w, c = image.shape
result = torch.clamp(image * 1.5, 0.0, 1.0)
return io.NodeOutput(result)
Loading / Saving Images
from PIL import ImageOps
# Load from file → tensor
def load_image(path):
img = PILImage.open(path)
img = ImageOps.exif_transpose(img) # fix rotation from camera EXIF
if img.mode == "I": # handle 16-bit images
img = img.point(lambda i: i * (1 / 255))
img = img.convert("RGB")
return torch.from_numpy(np.array(img).astype(np.float32) / 255.0).unsqueeze(0)
# Tensor → save to file
def save_image(tensor, path):
if tensor.dim() == 4:
tensor = tensor[0]
PILImage.fromarray(np.clip(255.0 * tensor.cpu().numpy(), 0, 255).astype(np.uint8)).save(path)
# Batch operations
batch = torch.cat([img1, img2], dim=0) # stack into batch
single = image[i] # extract from batch [H,W,C]
single_batch = image.unsqueeze(0) # add batch dim [1,H,W,C]
MASK Type
torch.Tensor with shape [H, W] or [B, H, W], values 0.0-1.0.
# Invert mask
inverted = 1.0 - mask
# Mask ↔ Image conversion
alpha = mask.unsqueeze(0).unsqueeze(-1) # [1,H,W,1]
gray_mask = 0.299*img[:,:,:,0] + 0.587*img[:,:,:,1] + 0.114*img[:,:,:,2]
image_from_mask = mask.unsqueeze(-1).repeat(1, 1, 1, 3) # [B,H,W,3]
# Ensure batch dim
if mask.dim() == 2:
mask = mask.unsqueeze(0) # [1, H, W]
LATENT Type
Dict with typed keys:
class LatentDict(TypedDict):
samples: torch.Tensor # [B, C, H, W] (image) or [B, C, T, H, W] (video) - required
noise_mask: NotRequired[torch.Tensor]
batch_index: NotRequired[list[int]]
type: NotRequired[str] # only for "audio", "hunyuan3dv2"
Image models (SD1.5, SDXL, SD3, Flux): 4D [B, C, H, W] — SD1.5/SDXL = 4 channels, SD3/Flux = 16 channels. Latent dimensions are 1/8 of pixel dims.
Video models (Hunyuan Video, Wan, Cosmos, LTX Video, Mochi): 5D [B, C, T, H, W] — T is the temporal (frame) dimension.
samples = latent["samples"]
# Check dimensionality:
if samples.ndim == 5:
B, C, T, H, W = samples.shape # video latent
else:
B, C, H, W = samples.shape # image latent
# Always preserve extra keys when modifying:
result = latent.copy()
result["samples"] = modified_samples
CONDITIONING Type
list[tuple[Tensor, PooledDict]] — a list of (cond_tensor, metadata_dict) pairs.
The PooledDict contains many optional keys for different models:
class PooledDict(TypedDict):
pooled_output: torch.Tensor
control: NotRequired[ControlNet]
area: NotRequired[tuple[int, ...]]
strength: NotRequired[float] # default 1.0
mask: NotRequired[torch.Tensor]
start_percent: NotRequired[float] # 0.0-1.0
end_percent: NotRequired[float] # 0.0-1.0
guidance: NotRequired[float] # Flux-like models
hooks: NotRequired[HookGroup]
# ... many more model-specific keys (SDXL, SVD, WAN, etc.)
Combine conditioning: result = cond_a + cond_b (list concatenation).
VIDEO Type
VideoInput is an abstract base class with methods:
class VideoInput(ABC):
def get_components(self) -> VideoComponents # images tensor + audio + frame_rate
def save_to(self, path, format, codec, metadata, bit_depth=None) # bit_depth: None keeps native depth (8 or 10)
def as_trimmed(self, start_time=None, duration=None, strict_duration=False) -> VideoInput | None
def get_stream_source(self) -> str | BytesIO
def get_dimensions(self) -> tuple[int, int] # (width, height)
def get_duration(self) -> float # seconds
def get_frame_count(self) -> int
def get_frame_rate(self) -> Fraction
def get_container_format(self) -> str
def get_bit_depth(self) -> int # 8 or 10 (default implementation returns 8)
10-bit video is supported end-to-end: loaders report get_bit_depth(), and save nodes preserve depth (yuv420p10le for 10-bit h264).
Concrete implementations: VideoFromFile, VideoFromComponents (available via from comfy_api.latest import InputImpl).
3D Types
File3D
from comfy_api.latest import Types
# File3D wraps a 3D file (disk path or BytesIO stream)
file_3d = Types.File3D(source="/path/to/model.glb", file_format="glb")
file_3d.format # "glb"
file_3d.is_disk_backed # True
file_3d.get_data() # BytesIO
file_3d.get_bytes() # raw bytes
file_3d.save_to("/output/model.glb")
MESH, VOXEL and SPLAT
from comfy_api.latest import Types
mesh = Types.MESH(vertices=torch.tensor(...), faces=torch.tensor(...))
voxel = Types.VOXEL(data=torch.tensor(...))
splat = Types.SPLAT(...) # gaussian splat data
Widget Types with Special Features
Color
io.Color.Input("color", default="#ff0000", socketless=True)
# Value is a hex string like "#ff0000"
Colors (palette)
io.Colors.Input("palette", default=["#ff0000", "#00ff00"], socketless=True)
# Value is list[str] of hex colors
BoundingBox
io.BoundingBox.Input("bbox",
default={"x": 0, "y": 0, "width": 512, "height": 512},
socketless=True,
component="my_component", # optional custom UI component
)
# Value is {"x": int, "y": int, "width": int, "height": int}
BoundingBoxes (multiple regions)
io.BoundingBoxes.Input("regions", default=[], socketless=True)
# Value is list of {"x": int, "y": int, "width": int, "height": int, "metadata": dict}
Curve
from comfy_api.input import CurveInput
io.Curve.Input("curve",
default=[(0.0, 0.0), (1.0, 1.0)], # linear
socketless=True,
)
# In execute(), normalize the raw value first:
curve = CurveInput.from_raw(curve)
Range (levels editor)
from comfy_api.input import RangeInput
io.Range.Input("levels",
default={"min": 0.0, "max": 1.0},
display=None, # widget visualization mode
gradient_stops=None, # gradient background for the slider
show_midpoint=True, # show gamma midpoint handle
midpoint_scale=None,
value_min=0.0, value_max=1.0, # UI bounds
)
# In execute(), normalize with RangeInput.from_raw(value):
# .min_val, .max_val, .midpoint (gamma = -log2(midpoint), 0.5 = linear)
# .to_lut(size) generates a GIMP-style levels lookup table
MultiCombo
io.MultiCombo.Input("tags",
options=["tag1", "tag2", "tag3"],
default=["tag1"],
placeholder="Select tags...",
chip=True, # show as chips
)
# Value is list[str]
Webcam
io.Webcam.Input("webcam_capture")
# Value is str (captured image data)
ImageCompare
io.ImageCompare.Input("comparison", socketless=True)
# Value is dict
Custom Types
# Simple: create inline custom type
MyData = io.Custom("MY_DATA_TYPE")
# Use in inputs/outputs
io.Schema(
inputs=[MyData.Input("data")],
outputs=[MyData.Output("MY_DATA")],
)
Advanced: @comfytype decorator
For custom types with type hints or custom Input/Output classes:
from comfy_api.latest._io import comfytype, ComfyTypeIO
@comfytype(io_type="MY_DATA_TYPE")
class MyData(ComfyTypeIO):
Type = dict[str, Any] # type hint for the data
AnyType / Wildcard
# Accept any single type (always a connection input, no widget)
io.AnyType.Input("anything")
# Accept specific multiple types
io.MultiType.Input("data", types=[io.Image, io.Mask, io.Latent])
# MultiType with widget override (shows widget for first type)
io.MultiType.Input(
io.Float.Input("value", default=1.0),
types=[io.Float, io.Int],
)
Imports from comfy_api.latest
from comfy_api.latest import (
ComfyExtension, # extension registration
ComfyAPI, # runtime API (progress, node replacement)
io, # all io types (io.Image, io.Schema, io.ComfyNode, etc.)
ui, # UI output helpers (ui.PreviewImage, ui.SavedImages, etc.)
Input, # Input.Image (ImageInput), Input.Audio, Input.Mask, Input.Latent, Input.Video
InputImpl, # InputImpl.VideoFromFile, InputImpl.VideoFromComponents
Types, # Types.MESH, Types.VOXEL, Types.File3D, Types.VideoCodec, etc.
)
Tensor Safety
When checking if a tensor exists, always use is not None instead of truthiness:
# CORRECT
if image is not None:
process(image)
# WRONG — multi-element tensors don't support bool()
if image: # raises RuntimeError
process(image)
# For boolean conditions on tensors, use .all() or .any()
if (mask > 0.5).all():
...
Type Conversion Patterns
# IMAGE [B,H,W,C] → MASK [B,H,W]
mask = 0.299 * image[:,:,:,0] + 0.587 * image[:,:,:,1] + 0.114 * image[:,:,:,2]
# MASK [B,H,W] → IMAGE [B,H,W,C]
image = mask.unsqueeze(-1).repeat(1, 1, 1, 3)
# Resize image tensor
import torch.nn.functional as F
resized = F.interpolate(
image.permute(0, 3, 1, 2), # [B,C,H,W] for interpolate
size=(new_h, new_w), mode='bilinear', align_corners=False
).permute(0, 2, 3, 1) # back to [B,H,W,C]
See Also
comfyui-node-basics- Node class structure and registrationcomfyui-node-inputs- Input configuration details (widget options)comfyui-node-outputs- Output types and UI outputscomfyui-node-advanced- MatchType, MultiType, Autogrow, DynamicCombo
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