swift-networking
Use when implementing Network.framework connections (NWConnection, NetworkConnection), debugging connection failures, migrating from sockets/URLSession streams, or handling network transitions. Covers UDP/TCP patterns, structured concurrency networking (iOS 26+), and common anti-patterns.
How do I install this agent skill?
npx skills add https://github.com/johnrogers/claude-swift-engineering --skill swift-networkingIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides technical documentation and code examples for implementing Apple's Network.framework in Swift applications. No security risks or malicious patterns were detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerwarn
6/6 files flagged
- ZeroLeakspass
Score: 93/100 · 2 sections analyzed
What does this agent skill do?
Swift Networking
Network.framework is Apple's modern networking API for TCP/UDP connections, replacing BSD sockets with smart connection establishment, user-space networking, and seamless mobility handling.
Reference Loading Guide
ALWAYS load reference files if there is even a small chance the content may be required. It's better to have the context than to miss a pattern or make a mistake.
| Reference | Load When |
|---|---|
| Getting Started | Setting up NWConnection for TCP/UDP, choosing between APIs |
| Connection States | Handling .waiting, .ready, .failed transitions |
| iOS 26+ Networking | Using NetworkConnection with async/await, TLV framing, Coder protocol |
| Migration Guide | Moving from sockets, CFSocket, SCNetworkReachability, URLSession |
| Troubleshooting | Debugging timeouts, TLS failures, connection issues |
Core Workflow
- Choose transport (TCP/UDP/QUIC) based on use case
- Create NWConnection (iOS 12+) or NetworkConnection (iOS 26+)
- Set up state handler for connection lifecycle
- Start connection on appropriate queue
- Send/receive data with proper error handling
- Handle network transitions (WiFi to cellular)
When to Use Network.framework vs URLSession
- URLSession: HTTP, HTTPS, WebSocket, simple TCP/TLS streams
- Network.framework: UDP, custom protocols, low-level control, peer-to-peer, gaming
Common Mistakes
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Ignoring state handlers — Creating an NWConnection without a state change handler means you never learn when it's ready or failed. Always implement the state handler first.
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Blocking the main thread — Never call
receive()on the main queue. Use a background DispatchQueue or Task for all network operations. -
Wrong queue selection — Using the wrong queue (UI queue for network work, or serial queue for concurrent reads) causes deadlocks or silent failures. Always explicit your queue choice.
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Not handling network transitions — WiFi/cellular switches or network loss aren't always detected automatically. Implement viability checks and state monitoring for robust apps.
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Improper error recovery — Network errors need retry logic with backoff. Immediately failing on transient errors (timeouts, temporary loss) creates poor UX.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
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