skillZs
★ LIVE SKILL TAGS ★
>>> LIVE SKILLS INDEX <<<
* OPEN SOURCE *
NO LOGIN, NO TRACKING
※ REAL INSTALL DATA ※
← back to all skills
guokaigdg/animal-island-ui104 installs

animal-island-ui-style

Build React UIs in the animal-island-ui style — an a cozy island-style UI-inspired component library (warm earth tones, pill shapes, 3D game-button depth, soft motion). Use when (1) building pages or components with the animal-island-ui npm package in a React project; (2) generating a standalone single-file HTML page in this style with no build step; (3) the user asks for "a cozy island-style UI style", "animal island style", or a cozy rounded game-like UI.

How do I install this agent skill?

npx skills add https://github.com/guokaigdg/animal-island-ui --skill animal-island-ui-style
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill provides comprehensive documentation and style guidelines for the animal-island-ui React library. It includes detailed component references and setup instructions for both React projects and standalone HTML pages. No malicious patterns, obfuscation, or security threats were detected. External resources are limited to the author's official GitHub repository and well-known CDNs like unpkg and Google Fonts.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

animal-island-ui style

animal-island-ui is a React + TypeScript component library with an original cozy island-style design — 39 components, a single runtime dependency (naive-icons for icons), MIT License.

Source & canonical design definition: https://github.com/guokaigdg/animal-island-ui

Pick your scenario first

ScenarioEntry
React project — the animal-island-ui npm package is (or can be) installedreferences/react-project.md
Single self-contained HTML file — no npm, no bundler, React via CDN + Babel runtimereferences/standalone-html.md

Both scenarios share the component catalog and the hard rules below.

The style in one paragraph

Warm parchment backgrounds (--animal-bg), earth-brown text (never pure black), mint-teal primary accent, large-radius pill shapes (buttons and inputs are 50px pills; nothing interactive below 12px radius), 3D "game button" stacked shadow on primary buttons only, rounded Nunito + Noto Sans SC typography (body weight 500, headings 600–900), soft cubic-bezier(0.4, 0, 0.2, 1) motion over 0.15–0.35s, and a mix of geometric shapes (swallowtail ribbon Title, digit-tile Countdown) with organic ones (SVG blob-clipped Modal).

Design tokens

The packaged stylesheet declares runtime CSS custom properties on :root — prefix --animal-* — mapped from the library's compile-time tokens. Groups: primary/status colors (with hover/active/bg variants), text colors, backgrounds, borders, radii, spacing, shadows, font family/sizes, motion durations/easing, control heights.

When to use them:

Token values are deliberately not restated here. Exact definitions (every hex/px/ms): design-tokens.md. Pixel-exact per-component CSS (shadows, keyframes, clip-paths): design-system/components/.

Component catalog

Props references are grouped by category under references/components/ (props, legal values, defaults — copied from source):

CategoryComponentsReference
GeneralButton, Typewriter, Cursorgeneral.md
LayoutCard, Title, Divider, Collapse, Tabslayout.md
Form controlsInput, Switch, Checkbox, Radio, Rate, Selectform-controls.md
UploadUploadupload.md
Date & time pickersDatePicker, TimePickerdate-time.md
Form containerForm (+ FormItem, useForm)Form.md
OverlaysModal, Drawer, Tooltipoverlays.md
FeedbackProgress, Skeleton, BackTop, Loading, Countdown, Timefeedback.md
NotificationNotification (imperative API)Notification.md
Data displayTable, CodeBlock, Tag, Badge, Paginationdata-display.md
Count-up scoreCountUpCountUp.md
MediaImage, Avatar, Carouselmedia.md
DecorativeFooter, Divider, Cursor, Typewriter, Backgrounddecorative.md

Hard rules (violations are bugs)

  1. Never invent props. Every prop must appear in the component reference (or, in an installed project, in the package's TypeScript declarations — the ground truth).
  2. Import the stylesheet exactly once at the app entry: import 'animal-island-ui/style'. Without it components render unstyled.
  3. Never use pure black (#000/#111) text or cold gray (#fafafa/#f5f5f5) backgrounds.
  4. Never use cold blue focus rings. Focus colors are yellow (#ffcc00 inputs) or the mint primary (buttons).
  5. Never give an interactive element corners sharper than 12px radius; buttons and inputs are 50px pills.
  6. The 3D pixel-stack shadow belongs to primary / danger-primary buttons only. Cards have no box-shadow. Switch has no outer shadow. Input shadow is opt-in (shadow={true}).
  7. Modal keeps its SVG blob clip-path — never a rounded rectangle. Title is a swallowtail ribbon — never a blob, pill, or plain block (Card type="title" no longer exists).
  8. Fonts are Nunito + Noto Sans SC; weight never below 400; no monospace for UI text (CodeBlock excepted).
  9. Motion uses cubic-bezier(0.4, 0, 0.2, 1) over 0.15–0.35s.
  10. Icons come from the external naive-icons package (e.g. import { FlowerIcon } from 'naive-icons') — never emoji, Unicode symbols (✓ ✕ →), hand-rolled SVG, or third-party icon libraries. Prefer naive-icons icon components over emoji everywhere you can.
  11. Select is controlled-only (options + value + onChange all required). Controlled Input/Switch/Checkbox/Radio/Rate need onChange too.
  12. Prefer library components over raw HTML: no visible native <button>, <input>, <select>, checkbox/radio — wrap or use the library equivalents.
  13. Import only from the package root and animal-island-ui/style — no deep imports.
  14. Style custom elements with var(--animal-*) tokens, not hard-coded colors; never use className/style to override a component's colors, radii, or shadows.

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/guokaigdg/animal-island-ui/animal-island-ui-style">View animal-island-ui-style on skillZs</a>