design-button-hierarchy
Create clear primary/secondary/tertiary action distinctions
How do I install this agent skill?
npx skills add https://github.com/gnurio/refactoring-ui-plugin --skill design-button-hierarchyIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides standard UI design guidelines for button hierarchy and does not contain any executable code, scripts, or security risks.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Skill: Design Button Hierarchy
Purpose
Create clear distinctions between primary, secondary, and tertiary actions so users know which action to take.
Type
Generative + Evaluative
Input
- List of actions/buttons needed
- Relative importance of each action (primary, secondary, tertiary)
- Context (form, modal, page, toolbar)
Output
- Button style specifications for each level
- Pass/Fail assessment of existing button hierarchy
Transformation Performed
Maps action importance to visual treatment: primary = filled brand color, secondary = outline or subtle (including grey solid), tertiary = text-only or link style.
Decision Criteria
PASS (Good Button Hierarchy)
- One clear primary action per screen/section (filled, high contrast, brand color)
- Secondary actions visually subordinate (outlined, ghost, or lower contrast solid including grey)
- Tertiary actions minimal (text link or subtle)
- Clear visual distinction between levels (not subtle 10% differences)
- Destructive actions (delete) use red but don't compete with primary
FAIL (Poor Button Hierarchy)
- Multiple buttons with equal visual weight
- Primary action not obvious
- Very light grey (200) secondary looks disabled
- Destructive actions draw more attention than primary
- All buttons filled with same color
Button Style Patterns
| Level | Background | Border | Text | Use Case |
|---|---|---|---|---|
| Primary | Brand color (solid) | None | White/light | Main CTA, save, submit |
| Secondary | Grey (solid) or transparent | Brand color (if outline) | Brand color or grey | Alternative action, cancel |
| Tertiary | Transparent | None | Brand color or gray | Optional actions, learn more |
| Destructive | Red | None | White | Delete, remove (not competing) |
| Disabled | Gray 200 | None | Gray 400 | Cannot proceed |
Visual/UX Signals Used
- Fill vs outline: Filled = primary, outline = secondary
- Color saturation: More saturated = more important
- Size: Primary can be slightly larger
- Position: Primary often on right or bottom (reading pattern)
Common Failure Modes
| Failure | Description | Fix |
|---|---|---|
| Button Battle | Save and Cancel both filled brand | Make Cancel outline or grey solid |
| Gray Button Confusion | Very light grey (200) secondary looks disabled | Use grey 400-500 or outline, not near-white grey |
| Red Alert | Delete button more prominent than primary | Make delete text-only or smaller |
| Primary Overload | 3+ "primary" buttons | Choose one primary, demote others |
| Invisible Tertiary | Text links same color as body | Use brand color or underline |
Prerequisites
- Visual hierarchy established
- Color palette defined
Dependencies
build-color-palette(needs brand and semantic colors)establish-visual-hierarchy(buttons are part of hierarchy)
Refactoring UI References
- "Make primary actions obvious"
- "Destructive actions shouldn't dominate"
- "Secondary actions should be clear but not prominent - outline styles or lower contrast background colors are great options"
Example Assessment
Input: Modal with "Save Changes" (filled blue), "Cancel" (filled grey), "Delete" (filled red)
Evaluation: PARTIAL
- Cancel: Grey filled is acceptable secondary treatment (lower contrast solid)
- Delete: Filled red competes with Save (should be text red)
- Issue: Two actions with solid fills competing
Recommendation:
- Save: Keep filled blue (primary)
- Cancel: Grey filled is acceptable, but could be outline for clearer distinction
- Delete: Change to text red (destructive shouldn't compete)
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/gnurio/refactoring-ui-plugin/design-button-hierarchy">View design-button-hierarchy on skillZs</a>