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germanfndez/fiveai-skills302 installs

fivemanage

Trigger: Fivemanage, fmsdk, takeImage, takeServerImage, uploadImage, Log, Info/Warn/Error, player screenshots, logs dashboard. Install and use the Fivemanage SDK for images and centralized logs.

How do I install this agent skill?

npx skills add https://github.com/germanfndez/fiveai-skills --skill fivemanage
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill provides instructions and code examples for integrating the Fivemanage SDK into FiveM game servers for media management and centralized logging. It facilitates downloading official resources from GitHub and handling external data from the game environment, such as chat logs and player metadata, which presents a standard surface for indirect prompt injection.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

  • Runlayerwarn

    6/6 files flagged

  • ZeroLeakspass

    Score: 93/100 · 2 sections analyzed

What does this agent skill do?

Fivemanage SDK

Screenshots, image uploads and centralized logs for FiveM through exports.fmsdk.

Activation Contract

Load this skill when the user installs or configures the Fivemanage SDK, captures or uploads player screenshots, sends logs to the Fivemanage dashboard, or calls any exports.fmsdk function in Lua or JavaScript.

Hard Rules

  • The resource folder must be named fmsdk and sit directly in resources/; category folders are not supported.
  • screenshot-basic is required for takeImage / takeServerImage and must ensure BEFORE fmsdk in server.cfg.
  • API keys are ConVars in server.cfg (FIVEMANAGE_MEDIA_API_KEY, FIVEMANAGE_LOGS_API_KEY), never in config.json. Set only the keys for the features used.
  • takeImage is CLIENT-side; takeServerImage(playerSource, ...) and uploadImage(buffer, ...) are SERVER-side.
  • Log(dataset, level, message, metadata) is the primary log export; Info/Warn/Error(dataset, message, metadata) are fixed-level shorthands. LogMessage is legacy.
  • Include playerSource / targetSource in metadata so the SDK attaches player identifiers automatically.
  • Never expose API tokens to NUI; use presigned URLs for client-side uploads.

Decision Gates

NeedCall
Screenshot from the player's own clientexports.fmsdk:takeImage({ ... })
Screenshot of a player from the serverexports.fmsdk:takeServerImage(playerSource, { ... })
Upload an existing image file/bufferexports.fmsdk:uploadImage(buffer, { ... })
Log with explicit levelexports.fmsdk:Log(dataset, level, message, metadata)
Quick logexports.fmsdk:Info/Warn/Error(dataset, message, metadata)
Automatic player/chat/resource logsconfig.json inside fmsdk

Execution Steps

  1. Verify install order and ConVars (read rules/installation.md).
  2. Pick the side and export from Decision Gates.
  3. Attach metadata (name, description, playerSource) so entries are searchable.
  4. Choose a dataset per concern (economy, anticheat, admin_actions).
  5. Enable automatic events in config.json when useful (read rules/configuration.md).

Output Contract

Return the server.cfg lines when installing, then runnable Lua or JS using exports.fmsdk with the side explicit and metadata included.

References

  • rules/installation.md — download, folder placement, server.cfg order, API keys.
  • rules/images.md — takeImage, takeServerImage, uploadImage, metadata.
  • rules/logs.md — Log, Info/Warn/Error, LogMessage, datasets, identifiers.
  • rules/configuration.md — config.json, automatic events, presigned URLs.
  • rules/reference-links.md — official docs and SDK download.

Upstream docs: https://docs.fivemanage.com/fivem-sdk/installation

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/germanfndez/fiveai-skills/fivemanage">View fivemanage on skillZs</a>