threejs-scenes
three.js Scene graph root object, linear Fog and exponential FogExp2, Scene.background for solid colors or textures, and high-level environment background concepts that tie to PMREM and loaders in other skills. Use when configuring world container, atmospheric fog, or background; for HDR env map file loading use threejs-loaders; for GPU texture settings after load use threejs-textures; for tone mapping use threejs-renderers.
How do I install this agent skill?
npx skills add https://github.com/full-stack-skills/threejs-skills --skill threejs-scenesIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides documentation and guidelines for configuring Three.js scenes, fog, and backgrounds. No security issues were detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
When to use this skill
ALWAYS use this skill when the user mentions:
Sceneas root,scene.background, environment or skyball setup at scene levelFogorFogExp2parameters (near,far,color, density) and interaction with camera far plane- Organizing render lists conceptually (children of scene)
IMPORTANT: scenes vs textures vs loaders
| Concern | Skill |
|---|---|
| Scene + fog API | threejs-scenes |
| Texture sampling, PMREM generator usage | threejs-textures |
| Fetching HDR/glTF | threejs-loaders |
Trigger phrases include:
- "Scene", "Fog", "FogExp2", "background", "雾"
- "场景根节点", "线性雾", "指数雾"
How to use this skill
- Instantiate
Sceneand add lights/meshes/cameras as children per graph rules (threejs-objects). - Choose fog: linear
Fogvs exponentialFogExp2for outdoor/horizon feel. - Tune fog
near/faralongside camerafarto avoid clipping artifacts. - Set
scene.backgroundtoColor,Texture, or cube map per docs; env lighting still needs matching renderer/material settings. - When user wants IBL from HDR file, point to loaders → textures → materials pipeline explicitly.
- Document that fog does not replace frustum culling for performance.
See examples/workflow-fog-background.md.
Doc map (official)
| Docs section | Representative links |
|---|---|
| Scenes | https://threejs.org/docs/#Scenes |
| Scenes | https://threejs.org/docs/Scene.html |
| Fog | https://threejs.org/docs/Fog.html |
| FogExp2 | https://threejs.org/docs/FogExp2.html |
Scope
- In scope:
Scene, fog types, background field semantics at API level. - Out of scope: HDR / glTF file fetch (threejs-loaders); PMREM and texture sampling (threejs-textures); tone mapping / output color space defaults (threejs-renderers); full-screen fog-only post stack (threejs-postprocessing) unless tying to scene
Fog; custom atmospheric scattering shaders beyond core fog API.
Common pitfalls and best practices
- Fog color should harmonize with background to hide the horizon seam.
- Very large
faron camera with fog still needs scene scale consistency. backgroundrotation/intensity features depend on renderer version—cite current docs.
Documentation and version
Scene, Fog, and background fields are documented under Scenes in three.js docs. Environment-related visuals often combine this skill with threejs-textures (PMREM) and threejs-loaders (HDR files)—link those pages when the user moves from “fog color” to “HDR sky”.
Agent response checklist
When answering under this skill, prefer responses that:
- Link
Scene,Fog, orFogExp2official pages. - Relate fog distances to threejs-camera
farplane and world scale. - Defer PMREM/HDR file steps to threejs-textures / threejs-loaders with one sentence each.
- Avoid duplicating full color-management tutorials—point to renderer + textures skills.
References
- https://threejs.org/docs/Scene.html
- https://threejs.org/docs/Fog.html
- https://threejs.org/docs/FogExp2.html
Keywords
English: scene, fog, fogexp2, background, environment, three.js
中文: 场景、雾、Fog、背景、环境、three.js
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/full-stack-skills/threejs-skills/threejs-scenes">View threejs-scenes on skillZs</a>