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eduardo-sl/go-agent-skills117 installs

go-defensive-coding

Prevent panics, silent corruption, and subtle runtime bugs in Go: typed-nil interfaces, slice aliasing, integer overflow on conversion, float comparison, defer in loops, defensive copying at API boundaries, and zero-value design. Use when hardening code against crashes, reviewing for nil-safety, converting between numeric types, or deciding what to copy at a package boundary. Trigger examples: "nil pointer panic", "why is my error not nil", "slice aliasing", "integer overflow", "compare floats", "defer in a loop", "defensive copy", "make this crash-proof". Not for: data races and goroutine lifecycle (go-concurrency-review), injection and auth (go-security-audit), a panic that already happened (go-troubleshooting).

How do I install this agent skill?

npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-defensive-coding
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    This skill provides safe and standard guidelines for defensive Go programming. It leverages local development tools like go vet, golangci-lint, and gosec to audit code. A low-severity risk of indirect prompt injection is present as the skill is designed to process and analyze untrusted source code using shell-based tools.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

Go Defensive Coding

Go has no exceptions and no null-safety in the type system. Every trap below compiles cleanly, passes review, and fails in production.

Detailed reference material, loaded on demand:

  • references/nil-and-aliasing.md — the full typed-nil rules, slice aliasing scenarios, and memory retention.
  • references/numeric-safety.md — conversion range checks, overflow detection, float and time comparison.
  • references/copies-and-lifecycle.md — copylocks/noCopy, defer in loops, checking deferred Close errors, usable zero values.

Read a reference file only when the section below is not enough.

Operating Modes

  • Harden — you are writing or changing code. Apply every rule as you go.
  • Review — you are auditing existing code. Report findings with severity (🔴 panic or corruption, 🟡 latent bug, 🟢 style) and cite file:line.

1. The Typed-Nil Interface Trap

A non-nil interface can hold a nil pointer. This is the single most common source of "impossible" nil checks in Go.

type NotFoundError struct{ ID string }

func (e *NotFoundError) Error() string { return "not found: " + e.ID }

// ❌ Bad — returns a non-nil error even on success
func find(id string) error {
    var err *NotFoundError // typed nil
    if id == "" {
        err = &NotFoundError{ID: id}
    }
    return err // interface is (type=*NotFoundError, value=nil) — NOT nil
}

// ✅ Good — return the untyped nil literal
func find(id string) error {
    if id == "" {
        return &NotFoundError{ID: id}
    }
    return nil
}

Rules:

  • Never declare a concrete error/pointer variable and return it as an interface. Return nil explicitly on the success path.
  • Never store a possibly-nil concrete pointer in an error, io.Reader, or any interface-typed struct field.
  • staticcheck reports SA4023 when a comparison with nil can never be true because of this trap. No tool catches every case.

2. Nil Map, Slice, and Channel Behaviour

Memorise this table — half of these are safe and half panic or hang.

Operationnil mapnil slicenil channel
Read / receivezero valueindex panicsblocks forever
Write / sendpanicsappend worksblocks forever
len / cap000
rangezero iterationszero iterationsblocks forever
closen/an/apanics
// ✅ A nil slice is a valid empty slice — do not guard append
var out []string
out = append(out, "a")

// ❌ A nil map is read-only
var m map[string]int
m["k"] = 1 // panic: assignment to entry in nil map

// ✅ Initialise every map before writing
m := make(map[string]int)

Return nil slices, not []T{}. They marshal identically in JSON for encoding/json when the field is omitempty, and cost no allocation. Return an empty non-nil map only when the caller is documented to write to it.

3. Slice Aliasing

A slice is a view. append writes through that view whenever capacity allows, mutating data the caller still owns.

a := []int{1, 2, 3, 4}
b := a[:2]
b = append(b, 99) // ❌ overwrites a[2]; a is now [1 2 99 4]
// ✅ Full slice expression caps the view — append must reallocate
b := a[:2:2]
b = append(b, 99) // a is untouched

Apply this whenever you hand a subslice to code you do not control, and whenever a struct field holds a subslice of a larger buffer.

A subslice also keeps the entire backing array alive. To release a large buffer, copy what you need: head := slices.Clone(buf[:64]).

4. Defensive Copying at Boundaries

Slices and maps are reference types. Storing or returning one without a copy hands out a mutable handle to your internals.

type Config struct{ hosts []string }

// ❌ Bad — caller can mutate our state, both ways
func NewConfig(hosts []string) *Config { return &Config{hosts: hosts} }
func (c *Config) Hosts() []string      { return c.hosts }

// ✅ Good — copy in, copy out
func NewConfig(hosts []string) *Config {
    return &Config{hosts: slices.Clone(hosts)}
}
func (c *Config) Hosts() []string { return slices.Clone(c.hosts) }

Use maps.Clone for maps. Both are shallow — a []*User clone still shares the pointed-to users.

Copy when the value is retained past the call or exposed to a caller. Do not copy a slice you only read inside the function; that is wasted allocation.

Preventing accidental copies

A struct holding a sync.Mutex, sync.WaitGroup or atomic.Int64 must never be copied — a value receiver or by-value parameter gives the copy an independent lock, and both halves believe they are synchronised. go vet's copylocks catches these; for no-copy types without a lock, embed a noCopy marker so vet covers them too. Examples: references/copies-and-lifecycle.md.

5. Numeric Conversion and Comparison

Go never panics on numeric conversion. It truncates.

// ❌ Silent corruption when the value does not fit
count := int32(int64Total)

// ✅ Range-check before narrowing
if int64Total > math.MaxInt32 || int64Total < math.MinInt32 {
    return fmt.Errorf("total %d out of int32 range", int64Total)
}
count := int32(int64Total)

The same applies to int → uint (negatives wrap to huge values) and to len() results assigned to sized types. gosec reports these as G115.

Never compare floats with == — compare against a tolerance. Never compare time.Time with == — Equal compares the instant, while == also compares the monotonic reading and location. Examples: references/numeric-safety.md.

Integer division by zero panics; float division by zero yields ±Inf or NaN, and NaN != NaN. Guard divisors that come from input.

6. Resource Lifecycle

  • defer runs at function return, not at the end of a loop body. A defer f.Close() inside a loop keeps every file open until the loop ends — give each iteration its own function scope. The same applies to resp.Body.Close, rows.Close, mu.Unlock and tx.Rollback.
  • Check the error from a deferred Close on anything you wrote to: a failed flush on close is silent data loss. Assign it to a named err result when the body succeeded.

Examples: references/copies-and-lifecycle.md.

7. Zero-Value and Initialisation Safety

Design types so the zero value works, then no constructor can be forgotten.

A sync.Mutex zero value is ready, and a nil map can be read; initialise the map lazily on first write under the lock. Example: references/copies-and-lifecycle.md.

When lazy init must happen exactly once and may race, use sync.Once.

Avoid init(). It runs before main, cannot fail cleanly, cannot be tested in isolation, and its cross-file order depends on filenames. Use an explicit New... constructor that returns an error.

Enforce with Tooling

Run these; do not rely on reading alone. Skip and note any tool that is not installed.

go vet ./...                                  # copylocks, lostcancel, printf
golangci-lint run                             # errcheck, bodyclose, makezero, sqlclosecheck
staticcheck ./...                             # SA4023 typed-nil comparisons
gosec -include=G115,G104 ./...                # integer overflow, unhandled errors
go test -race ./...                           # aliasing bugs often surface as races

Relevant golangci-lint linters: errcheck, bodyclose, sqlclosecheck, rowserrcheck, makezero, nilerr, exhaustive, and govet with the nilness analyzer enabled — go vet itself does not run nilness.

Verification Checklist

  1. No function returns a concrete pointer type as an interface on a success path
  2. Every map is initialised before its first write
  3. Subslices handed across a package boundary use a full slice expression a[:n:n]
  4. Slices and maps stored in or returned from a struct are cloned
  5. No type holding a mutex or atomic is passed or received by value
  6. Every narrowing numeric conversion is range-checked, or documented as bounded
  7. No == on floats or on time.Time
  8. Divisors derived from input are checked against zero
  9. No defer inside a loop body without an enclosing function scope
  10. Deferred Close on written resources reports its error
  11. go vet, golangci-lint and go test -race are clean

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/eduardo-sl/go-agent-skills/go-defensive-coding">View go-defensive-coding on skillZs</a>