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dylantarre/animation-principles883 installs

web-motion-design

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

How do I install this agent skill?

npx skills add https://github.com/dylantarre/animation-principles --skill web-motion-design
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    This skill is a documentation-only resource providing guidance on web animation principles. It contains no executable code, external dependencies, or security risks.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

  • Runlayerwarn

    1/1 file flagged

  • ZeroLeakspass

    Score: 93/100 · 2 sections analyzed

What does this agent skill do?

Web Motion Design

Apply Disney's 12 animation principles to CSS, JavaScript, and frontend frameworks.

Quick Reference

PrincipleWeb Implementation
Squash & Stretchtransform: scale() on interaction states
AnticipationSlight reverse movement before action
StagingFocus user attention with motion hierarchy
Straight Ahead / Pose to PoseJS frame-by-frame vs CSS keyframes
Follow Through / OverlappingStaggered child animations, elastic easing
Slow In / Slow Outease-in-out, cubic-bezier curves
Arcmotion-path or bezier translate transforms
Secondary ActionShadows, glows responding to primary motion
TimingDuration: micro 100-200ms, standard 200-400ms
ExaggerationScale beyond 1.0, overshoot animations
Solid DrawingConsistent transform-origin, 3D perspective
AppealSmooth 60fps, purposeful motion design

Principle Applications

Squash & Stretch: Apply scaleY compression on button press, scaleX stretch on hover. Keep volume constant—if you compress Y, expand X slightly.

Anticipation: Before expanding a dropdown, shrink it 2-3% first. Before sliding content left, move it 5px right.

Staging: Dim background elements during modal focus. Use motion to direct eye flow—animate important elements first.

Straight Ahead vs Pose to Pose: Use CSS @keyframes for predictable, repeatable animations (pose to pose). Use JavaScript/GSAP for dynamic, physics-based motion (straight ahead).

Follow Through & Overlapping: Child elements should complete movement after parent stops. Use animation-delay with decreasing values for natural stagger.

Slow In / Slow Out: Never use linear for UI motion. Standard easing: cubic-bezier(0.4, 0, 0.2, 1). Enter: cubic-bezier(0, 0, 0.2, 1). Exit: cubic-bezier(0.4, 0, 1, 1).

Arc: Elements in nature move in arcs, not straight lines. Use offset-path or combine X/Y transforms with different easings.

Secondary Action: Button shadow grows/blurs on hover. Icon inside button rotates while button scales. Background particles respond to primary element.

Timing: Micro-interactions: 100-200ms. Standard transitions: 200-400ms. Complex sequences: 400-700ms. Page transitions: 300-500ms.

Exaggeration: Hover states scale to 1.05-1.1, not 1.01. Error shakes move 10-20px, not 2px. Make motion noticeable but not jarring.

Solid Drawing: Maintain consistent transform-origin. Use perspective for 3D depth. Avoid conflicting transforms that create visual glitches.

Appeal: Target 60fps—use transform and opacity only when possible. Add subtle personality through custom easing curves. Motion should feel intentional.

Code Patterns

/* Elastic button with squash/stretch */
.button:active {
  transform: scale(0.95, 1.05);
  transition: transform 100ms cubic-bezier(0.4, 0, 0.2, 1);
}

/* Anticipation before expansion */
.dropdown-enter {
  animation: dropdown-open 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
}

@keyframes dropdown-open {
  0% { transform: scaleY(0.98); opacity: 0; }
  100% { transform: scaleY(1); opacity: 1; }
}

Performance Rules

  1. Animate only transform and opacity for GPU acceleration
  2. Use will-change sparingly and remove after animation
  3. Prefer CSS over JavaScript when animation is predictable
  4. Test on low-powered devices

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/dylantarre/animation-principles/web-motion-design">View web-motion-design on skillZs</a>