ux-friction
Use when animation causes user confusion, delays task completion, or creates frustration
How do I install this agent skill?
npx skills add https://github.com/dylantarre/animation-principles --skill ux-frictionIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides benign UX design guidelines and standard code snippets for improving user interface animations. No security issues detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerpass
1 file scanned · No issues
- ZeroLeakspass
Score: 93/100 · 2 sections analyzed
What does this agent skill do?
UX Friction
Diagnose animations that block, confuse, or frustrate users.
Problem Indicators
- Users wait for animations to finish
- Confusion about what happened
- Repeated clicks/taps during animation
- Users skip or abandon tasks
- "Where did that go?" moments
Diagnosis by Principle
Timing
Issue: Animation too slow for the context Fix: Match duration to user intent. Micro-interactions: 100-200ms. Transitions: 200-400ms. Never block input.
Anticipation
Issue: Action happens without warning Fix: Add subtle anticipation cues before significant changes. A button press should show feedback before the result.
Follow Through
Issue: Animation ends abruptly Fix: Let elements settle naturally. Sudden stops feel broken. Add slight overshoot and settle.
Staging
Issue: Important changes happen outside focus Fix: Draw attention to where change occurs. If content moves, guide the eye with motion.
Appeal
Issue: Animation feels arbitrary Fix: Every animation should have clear purpose. If users question "why does this bounce?", remove it.
Quick Fixes
- Make animations skippable - Click/tap should complete or skip
- Reduce duration by 30% - Most animations are too slow
- Add progress indicators - For anything over 400ms
- Animate in user's focus area - Don't move things peripherally
- Remove decorative animations - If it doesn't help, it hurts
Troubleshooting Checklist
- Can users interact during animation?
- Is duration under 400ms for transitions?
- Does animation communicate state change?
- Is the animation skippable if lengthy?
- Does motion guide attention correctly?
- Is there feedback for user input?
- Would removing animation hurt understanding?
- Test with impatient users (click rapidly)
Pattern
// Allow interaction during animation
element.style.pointerEvents = 'auto';
// Make animation skippable
element.addEventListener('click', () => {
element.getAnimations().forEach(a => a.finish());
});
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/dylantarre/animation-principles/ux-friction">View ux-friction on skillZs</a>