dylantarre/animation-principles443 installs
universal-patterns
Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.
How do I install this agent skill?
npx skills add https://github.com/dylantarre/animation-principles --skill universal-patternsIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The skill provides foundational animation principles, timing scales, and CSS easing libraries for UI development. It contains no executable code, network operations, or external references and presents no security risks.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerwarn
1/1 file flagged
- ZeroLeakspass
Score: 93/100 · 2 sections analyzed
What does this agent skill do?
Universal Animation Patterns
Apply Disney's 12 principles as baseline defaults for any animation.
Core Timing Scale
| Category | Duration | Use For |
|---|---|---|
| Instant | 100-150ms | Hovers, toggles, micro-states |
| Fast | 150-250ms | Feedback, small transitions |
| Standard | 250-400ms | Modals, reveals, state changes |
| Slow | 400-600ms | Page transitions, sequences |
| Deliberate | 600-1000ms | Dramatic reveals, celebrations |
Universal Easing Library
:root {
/* Standard easings */
--ease-out: cubic-bezier(0, 0, 0.2, 1); /* Entrances */
--ease-in: cubic-bezier(0.4, 0, 1, 1); /* Exits */
--ease-in-out: cubic-bezier(0.4, 0, 0.2, 1); /* State changes */
/* Spring easings */
--ease-spring: cubic-bezier(0.34, 1.56, 0.64, 1); /* Overshoot */
--ease-bounce: cubic-bezier(0.68, -0.55, 0.27, 1.55); /* Playful */
}
The 12 Principles Quick Reference
- Squash & Stretch: Scale 0.95-1.05 range for organic feel
- Anticipation: 2-3px reverse movement or 50ms pause before action
- Staging: Animate toward user attention, clear visual hierarchy
- Straight Ahead vs Pose-to-Pose: Define keyframes, plan states
- Follow Through: Overshoot by 2-5%, settle back
- Slow In/Slow Out: Always ease, never linear (except spinners)
- Arcs: Combine X+Y movement, natural paths
- Secondary Action: Layer 2-3 properties max (opacity + transform + shadow)
- Timing: Match duration to distance/importance
- Exaggeration: Subtle for UI (under 10% deviation)
- Solid Drawing: Maintain visual consistency during motion
- Appeal: Motion should feel helpful, not performative
Base Animation Classes
/* Standard entrance */
.animate-in {
animation: fade-in 250ms var(--ease-out) forwards;
}
/* Standard exit */
.animate-out {
animation: fade-out 200ms var(--ease-in) forwards;
}
/* State transition */
.animate-state {
transition: all 200ms var(--ease-in-out);
}
@keyframes fade-in {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
@keyframes fade-out {
from { opacity: 1; transform: translateY(0); }
to { opacity: 0; transform: translateY(-10px); }
}
Universal Rules
- 100ms Response Time: User actions must trigger visible change within 100ms
- Under 400ms for UI: Functional animations shouldn't exceed 400ms
- Reduce Motion: Always provide
prefers-reduced-motionalternative - GPU Properties: Use only
transformandopacityfor smooth 60fps - Exit < Enter: Exits 20-30% faster than entrances
Accessibility Default
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
Decision Tree
- Is element entering? → Use ease-out, 200-300ms
- Is element exiting? → Use ease-in, 150-250ms
- Is element changing state? → Use ease-in-out, 150-250ms
- Is it continuous? → Use linear (rotation) or ease-in-out (pulse)
- Is it responding to gesture? → Use ease-out with overshoot, under 200ms
When uncertain, start with: 250ms cubic-bezier(0.4, 0, 0.2, 1)
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/dylantarre/animation-principles/universal-patterns">View universal-patterns on skillZs</a>