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dkeken/codex-skills-alternative31 installs

creative-production

Orchestrator for the Creative Production skill set — turn a brief into reviewable visual assets. Routes to the right sub-skill (explore, moodboard, positioning, offer, ads-explorer, scene, shot, polish) based on where you are in the creative process. Use when the user gives a high-level creative goal like "make campaign assets", "I need visuals for X", "produce ad creative", "design product shots", or isn't sure which creative step they need. Delegates to creative-* skills.

How do I install this agent skill?

npx skills add https://github.com/dkeken/codex-skills-alternative --skill creative-production
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill is a pure instruction-based orchestrator designed to route creative tasks to specialized sub-skills. It contains no executable code, performs no network or file system operations, and exhibits no malicious patterns.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

Creative Production — Orchestrator

The umbrella for the 8 creative-* skills. Your job: read the request, locate it in the creative process, and route to the right sub-skill. Don't do the work here — dispatch. Think of yourself as a creative director assigning the task, not executing it.

When to use

  • The user gives a broad creative goal ("make campaign assets", "I need visuals for the launch") and the specific step is ambiguous.
  • A creative project spans multiple stages and needs sequencing.
  • The user doesn't know which sub-skill they need.

When NOT to use

  • The user explicitly named a step ("write me 25 ad concepts") → go straight to that sub-skill.
  • The task is product-design/prototyping, not visual asset creation → product-design orchestrator.

The pipeline

DIRECTION                 ASSETS                          FINISH
creative-explore ─────┐
creative-moodboard ───┼──►  creative-scene  ───────┐
creative-positioning ─┘     creative-shot           ├──►  creative-polish
                            creative-ads-explorer    │
                            creative-offer ──────────┘

Direction is locked first, assets are generated against it, winners are polished last.

Routing table

User intent / phrasingRoute to
"what style / which look", no direction lockedcreative-explore
"align the team", "reference board", "territories"creative-moodboard
"make visuals match our strategy/positioning"creative-positioning
"sell this offer/deal/bundle", "promo creative"creative-offer
"ad concepts", "variations to test", "25 ads"creative-ads-explorer
"product in use", "lifestyle shot", "show it being used"creative-scene
"different angles", "PDP/ecommerce set", "shot list"creative-shot
"finalize", "clean up", "production-ready", "fix artifacts"creative-polish

How to orchestrate

  1. Check for a locked direction. If none exists, start with creative-explore (single look) or creative-moodboard (team alignment) or creative-positioning (strategy-led). Never generate final assets against an unlocked direction.
  2. Route asset generation to scene / shot / ads-explorer / offer based on the deliverable.
  3. Always finish deliverables through creative-polish.
  4. Carry the locked direction + prompt stub forward so every sub-skill stays consistent — this is what makes a set look like one campaign.

Worked example

Request: "We're launching a coffee subscription. I need everything — a look, a hero, some ads, and a clean set for the site."

plan:
 1. no look locked → creative-explore  → user picks "Warm Ritual", stub saved
 2. hero lifestyle  → creative-scene    (reuse stub) → "morning pour" hero
 3. ad test batch   → creative-ads-explorer (reuse stub) → 12 hypotheses
 4. site product set→ creative-shot      (reuse stub) → 6-angle PDP set
 5. finish winners  → creative-polish    → final hero + top 3 ads + PDP set
dispatch order respects: direction → assets → polish

Quality bar

  • A direction is locked before any final asset is produced.
  • Every dispatched sub-skill receives the same locked direction/stub (coherent set).
  • The user sees a clear plan (which skills, in what order) before execution on multi-stage requests.

Common pitfalls

  • Doing the work here — this skill decides WHICH skill; the sub-skill executes. Don't generate images in the orchestrator.
  • Skipping direction-lock to save time — costs far more in inconsistent output later.
  • Losing the stub between stages — leads to a set that looks like 5 different brands.

Tooling

Image generation happens inside the sub-skills via a text-to-image tool. If none is available, the sub-skills return prompts to run manually; the orchestrator still sequences the work.

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/dkeken/codex-skills-alternative/creative-production">View creative-production on skillZs</a>