brainstorming
Structured design dialogue before CloudCannon work that has more than one sensible answer — a migration's editability tradeoffs, how to model a collection or page builder, restructuring content or config, or an ambiguous "make this work with CloudCannon". Explores intent and constraints, then presents a design for approval before implementation. Not for single well-defined tasks, clear bug fixes, or a detailed spec.
How do I install this agent skill?
npx skills add https://github.com/cloudcannon/agent-skills --skill brainstormingIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The brainstorming skill provides a structured process for design dialogue and user validation. It consists entirely of markdown instructions without any executable code, network operations, or sensitive data access. The process emphasizes human-in-the-loop approval, which is a positive safety practice.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Brainstorming
Turn rough ideas into validated designs through structured dialogue before touching code or config.
Do NOT start implementation until a design is presented and the user approves it. This applies regardless of perceived simplicity — "simple" tasks are where unexamined assumptions cause the most wasted work.
Process
1. Explore context
Check the project state first: files, config, recent changes, existing patterns. Understand what exists before asking questions.
2. Ask clarifying questions
- One question at a time. Don't overwhelm with a list.
- Prefer multiple choice when there are known options. Open-ended when the space is genuinely open.
- Focus on: purpose, constraints, success criteria, what the user cares about most.
3. Propose approaches
Present 2-3 approaches with tradeoffs. Lead with your recommendation and explain why. Be honest about downsides.
If only one approach makes sense, say so and explain why alternatives don't work — don't invent fake options.
4. Present design
Once you understand what to build, present the design in sections scaled to complexity:
- A few sentences for straightforward sections
- More detail for sections with genuine tradeoffs
- Get approval after each section so the user can course-correct early
Cover: what changes, what stays the same, what the user needs to verify, and any decisions deferred to implementation.
5. Transition to implementation
Once the user approves the design, proceed to implementation. For migrations, this means entering the relevant migration phase. For other work, start executing.
When to use
- Migrations — before starting, explore the site structure and discuss editability tradeoffs (page builder vs static pages, what to make editable, content restructuring decisions)
- Adding features — before adding snippets, visual editing, or configuration to an existing site
- Restructuring — before reorganizing content, collections, or config
- Ambiguous requests — when the user says "make this work with CC" without specifying scope
When not to use
- Single, well-defined tasks with an obvious implementation ("add
snippet: trueto_editables") - Bug fixes where the problem and solution are clear
- The user explicitly says "just do it" or provides a detailed spec
Contents
This skill is a single file — there are no deep-dives. Once a design is approved, implementation continues in the skill that owns the work:
| Then go to | For |
|---|---|
migrate-to-cloudcannon | A full migration, entering at Phase 1 |
cloudcannon-configuration | Collections, Inputs, Structures, Collection URLs |
cloudcannon-visual-editing | Editable regions |
cloudcannon-snippets | MDX components or inline HTML in content |
make-site-multilingual | Rosey and the CloudCannon connector |
Key principles
- One question at a time — don't overwhelm
- Multiple choice preferred — easier to answer than open-ended when options are known
- YAGNI — remove unnecessary complexity from designs
- Explore alternatives — always consider whether a different approach would be simpler
- Be honest — if something seems overcomplicated, say so. Push back on scope creep.
- Incremental validation — present design in sections, get approval before moving on
Common mistakes
| Excuse | Reality |
|---|---|
| "This is too simple to need a design" | Simple tasks are where assumptions cause the most waste. The design can be short. |
| "I already know what to do" | You know what YOU would do. The user may have different priorities or constraints. |
| "Asking questions slows things down" | Wrong assumptions slow things down more. One question now saves rework later. |
| "The user will tell me if something's wrong" | Users often don't know what to flag until they see the wrong result. Validate upfront. |
| "I'll figure it out as I go" | That's how you end up redoing work. Explore the space first. |
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/cloudcannon/agent-skills/brainstorming">View brainstorming on skillZs</a>