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chanjing-ai/framevideo165 installs

gsap

GSAP animation reference for FrameVideo. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in FrameVideo compositions.

How do I install this agent skill?

npx skills add https://github.com/chanjing-ai/framevideo --skill gsap
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    This skill provides a reference for GSAP animations within the FrameVideo platform, including a utility script for extracting audio visualization data. It follows secure practices for command execution and uses well-known CDNs for library dependencies.

  • Socketpass

    No alerts

  • Snykwarn

    Risk: MEDIUM · 1 issue

What does this agent skill do?

GSAP

When To Use

Use GSAP for:

  • Scene choreography — multi-element sequences with precise timing
  • Complex timelines — staggered animations, labels, nested sequences
  • Text/card motion — captions, title cards, UI element entrances
  • Audio-synced animation — beat-timed motion coordinated with voiceover
  • Most scripted animation — GSAP is the default animation adapter for FrameVideo

Do NOT Use

Avoid GSAP for:

  • Simple decorative loops — use css-animations (shimmer, pulse, glow)
  • Designer-provided After Effects exports — use lottie
  • 3D scenes and WebGL — use three
  • GPU compute shaders — use typegpu
  • Zero-dependency requirement — use waapi

When in doubt, use GSAP — it's the most versatile and the default choice.


Quick Start

Minimal GSAP animation in FrameVideo:

<div data-composition-id="main" data-width="1920" data-height="1080">
  <div class="clip" data-start="0" data-duration="3">
    <h1 class="title">Hello GSAP</h1>
  </div>
</div>

<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
  window.__timelines = window.__timelines || {};
  const tl = gsap.timeline({ paused: true });
  
  // Fade in and slide up
  tl.from(".title", { 
    y: 48, 
    opacity: 0, 
    duration: 0.6, 
    ease: "power3.out" 
  }, 0);
  
  window.__timelines["main"] = tl;
</script>

Key points:

  1. Load GSAP from CDN
  2. Create paused timeline
  3. Add tweens with timing
  4. Register on window.__timelines with matching composition ID

FrameVideo Contract

FrameVideo controls GSAP through its gsap runtime adapter. Create a paused timeline synchronously, register it on window.__timelines with the exact data-composition-id, and let FrameVideo seek it.

<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
  window.__timelines = window.__timelines || {};
  const tl = gsap.timeline({ paused: true });

  tl.from(".title", { y: 48, opacity: 0, duration: 0.6, ease: "power3.out" }, 0);
  tl.to(".accent", { scaleX: 1, duration: 0.5, ease: "power2.out" }, 0.25);

  window.__timelines["main"] = tl; // key must equal data-composition-id on the composition root
</script>
  • The registry key must match the composition root's data-composition-id.
  • Do not call tl.play() for render-critical motion.
  • Do not build timelines inside async code, timers, or event handlers.
  • Keep loops finite. FrameVideo renders finite video durations.

Core Tween Methods

  • gsap.to(targets, vars) — animate from current state to vars. Most common.
  • gsap.from(targets, vars) — animate from vars to current state (entrances).
  • gsap.fromTo(targets, fromVars, toVars) — explicit start and end.
  • gsap.set(targets, vars) — apply immediately (duration 0).

Always use camelCase property names (e.g. backgroundColor, rotationX).

Common vars

  • duration — seconds (default 0.5).
  • delay — seconds before start.
  • ease — "power1.out" (default), "power3.inOut", "back.out(1.7)", "elastic.out(1, 0.3)", "none".
  • stagger — number 0.1 or object: { amount: 0.3, from: "center" }, { each: 0.1, from: "random" }.
  • overwrite — false (default), true, or "auto".
  • repeat — finite number; never -1 in FrameVideo. Compute repeats from the visible duration. yoyo — alternates direction with repeat.
  • onComplete, onStart, onUpdate — callbacks.
  • immediateRender — default true for from()/fromTo(). Set false on later tweens targeting the same property+element to avoid overwrite.

Transforms and CSS

Prefer GSAP's transform aliases over raw transform string:

GSAP propertyEquivalent
x, y, ztranslateX/Y/Z (px)
xPercent, yPercenttranslateX/Y in %
scale, scaleX, scaleYscale
rotationrotate (deg)
rotationX, rotationY3D rotate
skewX, skewYskew
transformOrigintransform-origin
  • autoAlpha — prefer over opacity. At 0: also sets visibility: hidden.
  • CSS variables — "--hue": 180.
  • svgOrigin (SVG only) — global SVG coordinate space origin. Don't combine with transformOrigin.
  • Directional rotation — "360_cw", "-170_short", "90_ccw".
  • clearProps — "all" or comma-separated; removes inline styles on complete.
  • Relative values — "+=20", "-=10", "*=2".

Function-Based Values

gsap.to(".item", {
  x: (i, target, targets) => i * 50,
  stagger: 0.1,
});

Easing

Built-in eases: power1–power4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut.

Defaults

gsap.defaults({ duration: 0.6, ease: "power2.out" });

Controlling Tweens

const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);

gsap.matchMedia() (Responsive + Accessibility)

Runs setup only when a media query matches; auto-reverts when it stops matching.

let mm = gsap.matchMedia();
mm.add(
  {
    isDesktop: "(min-width: 800px)",
    reduceMotion: "(prefers-reduced-motion: reduce)",
  },
  (context) => {
    const { isDesktop, reduceMotion } = context.conditions;
    gsap.to(".box", {
      rotation: isDesktop ? 360 : 180,
      duration: reduceMotion ? 0 : 2,
    });
  },
);

Timelines

Creating a Timeline

const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });

Position Parameter

Third argument controls placement:

  • Absolute: 1 — at 1s
  • Relative: "+=0.5" — after end; "-=0.2" — before end
  • Label: "intro", "intro+=0.3"
  • Alignment: "<" — same start as previous; ">" — after previous ends; "<0.2" — 0.2s after previous starts
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "<"); // same start as .a
tl.to(".c", { opacity: 0 }, "<0.2"); // 0.2s after .b starts

Labels

tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");

Timeline Options

  • paused: true — create paused; call .play() to start.
  • repeat, yoyo — apply to whole timeline.
  • defaults — vars merged into every child tween.

Nesting Timelines

const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);

Playback Control

tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().


Performance

Prefer Transform and Opacity

Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.

will-change

will-change: transform;

Only on elements that actually animate.

gsap.quickTo() for Frequent Updates

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
  yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

Stagger > Many Tweens

Use stagger instead of separate tweens with manual delays.

Cleanup

Pause or kill off-screen animations.


References (loaded on demand)

  • references/effects.md — Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for FrameVideo.

Best Practices

  • Use camelCase property names; prefer transform aliases and autoAlpha.
  • Prefer timelines over chaining with delay; use the position parameter.
  • Add labels with addLabel() for readable sequencing.
  • Pass defaults into timeline constructor.
  • Store tween/timeline return value when controlling playback.

Do Not

  • Animate layout properties (width/height/top/left) when transforms suffice.
  • Use both svgOrigin and transformOrigin on the same SVG element.
  • Chain animations with delay when a timeline can sequence them.
  • Create tweens before the DOM exists.
  • Skip cleanup — always kill tweens when no longer needed.
  • Use infinite repeat values in FrameVideo compositions. Use finite repeat counts computed from the visible duration.

Validation

After writing GSAP animations:

npx framevideo lint      # Check timeline registration and timing
npx framevideo validate  # Check for runtime errors
npx framevideo preview   # Scrub timeline to verify seekability

Manual checks:

  1. Timeline registration — verify window.__timelines["main"] matches data-composition-id
  2. Pause state — timeline created with paused: true
  3. Finite duration — no infinite loops or -1 repeat values
  4. Seekability — scrub preview timeline, animation should hold at any frame
  5. No async registration — timeline created synchronously before FrameVideo init

Credits And References

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/chanjing-ai/framevideo/gsap">View gsap on skillZs</a>