worldbuilding
This skill should be used when the user asks to "create a location", "add a location", "magic system", "political system", "build the world", "add culture", "world history", "technology system", "religion", "economy", or wants to develop any aspect of a story's world and setting.
How do I install this agent skill?
npx skills add https://github.com/bs779517/story-skills --skill worldbuildingIs this agent skill safe to install?
- Gen Agent Trust Hubpass
The worldbuilding skill is a legitimate tool designed for creative writing and story management. It facilitates the creation and cross-referencing of locations and systems (such as magic or politics) within a local story project. No malicious patterns, unauthorized network access, or dangerous command executions were detected.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
- Runlayerpass
4 files scanned · No issues
What does this agent skill do?
Worldbuilding
Overview
Create and manage world elements for a story project. Locations and systems (magic, politics, technology, etc.) are stored as markdown files in the worldbuilding/ directory with YAML frontmatter. All elements cross-reference characters and other story elements.
Prerequisites
A story project must already exist (created via the story-init skill). Verify by checking for story.md in the project root.
Creating a Location
- Read
story.mdfor genre, era, and tone context - Read
worldbuilding/_index.mdfor existing locations and systems - Ask for the location's name and type (city, fortress, wilderness, etc.)
- Build the location through conversation, covering:
- Physical description and atmosphere
- History relevant to the story
- Culture and customs of inhabitants
- Notable features characters will interact with
- Current state at story's timeline
- Write the file using
references/location-template.md - Save to
worldbuilding/locations/{name-kebab}.md - Update
worldbuilding/_index.mdlocations table - If notable characters are listed, verify those character files exist and add location references to them
Creating a System
- Read
story.mdfor genre and themes context - Read
worldbuilding/_index.mdfor existing systems - Identify the system type and consult
references/world-element-types.mdfor the relevant prompts - Build the system through conversation, addressing the key questions for that type
- Write the file using
references/system-template.md - Save to
worldbuilding/systems/{name-kebab}.md - Update
worldbuilding/_index.mdsystems table - Cross-reference with characters who interact with the system (e.g., magic-users for a magic system)
Updating World Elements
- Read the existing file
- Make the requested changes
- If cross-references changed, update the linked files
- Update
worldbuilding/_index.mdif name, type, or status changed
Cross-Referencing
- Locations reference characters via
notable-charactersin frontmatter - Systems reference practitioners via character tags
- When a location is used in a chapter, the chapter's frontmatter
locationsfield links back - Keep the
worldbuilding/_index.mdworld overview section current as elements are added
Reference Files
references/location-template.md- Template for location filesreferences/system-template.md- Template for system filesreferences/world-element-types.md- Detailed prompts for each system type (magic, political, technology, religion, economic, military, social)
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/bs779517/story-skills/worldbuilding">View worldbuilding on skillZs</a>