roblox-security-economy
Build and review Roblox security-sensitive economy systems. Use for currency, inventory, DataStores, trading, purchases, rewards, anti-dupe logic, RemoteEvent validation, server authority, receipt handling, and exploit-resistant progression.
How do I install this agent skill?
npx skills add https://github.com/ashexplained/roblox-skills --skill roblox-security-economyIs this agent skill safe to install?
- Gen Agent Trust Hubpass
This skill provides a comprehensive security framework for managing Roblox economy systems, emphasizing server-side authority and validation. It outlines standard developer workflows for auditing game scripts and DataStores without introducing malicious code, hidden triggers, or unauthorized external connections.
- Socketpass
No alerts
- Snykwarn
Risk: MEDIUM · 1 issue
What does this agent skill do?
Roblox Security Economy
Goal
Protect valuable game state while keeping the player loop fair. Anything that grants, spends, trades, saves, or purchases value must be server-authoritative.
High-Risk Surfaces
- Currency and premium currency.
- Inventory, pets, skins, tools, boosts, and quest rewards.
- Trading, gifting, crafting, upgrades, prestige, and loot rolls.
- Developer product receipts and game pass checks.
- Daily rewards, streaks, event rewards, and group rewards.
- Client remotes that request grants, damage, teleport, placement, or progression.
Server Authority Rules
- Calculate rewards on the server.
- Validate player eligibility on the server.
- Store canonical balances and inventory on the server.
- Treat client UI as display and intent only.
- Use idempotency for purchases and valuable grants.
- Reject malformed, replayed, impossible, or too-frequent remote requests.
DataStore And Receipt Patterns
- Save compact canonical state, not UI state.
- Use versioned data schemas and migration guards.
- Queue or debounce saves during active sessions.
- Bind saves to player leaving and server shutdown paths.
- For developer products, grant through receipt processing and record processed purchase IDs before considering the transaction complete.
Trading And Gifting
- Use server-owned trade sessions.
- Lock offered items while a trade is pending.
- Require both parties to confirm the exact final offer.
- Revalidate ownership immediately before commit.
- Commit atomically from server state where possible.
- Log valuable trades and grant paths for later investigation.
MCP Review Workflow
- Use
script_grepfor remotes, currency names, DataStore usage, receipt handlers, and grant functions. - Read every script that touches value with
script_read. - Inspect relevant instances with
search_game_treeandinspect_instance. - Patch with
multi_editonly after mapping source-to-sink flow. - Playtest purchase-free paths and console errors with
start_stop_playandget_console_output.
Output
Report:
- Assets or values protected.
- Trust boundary.
- Server validation rules.
- Abuse cases prevented.
- Remaining risks or manual Roblox purchase tests.
Next
Verify the protected flows in a playtest with roblox-playtest-qa, and confirm the save path is safe with roblox-datastore-persistence.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/ashexplained/roblox-skills/roblox-security-economy">View roblox-security-economy on skillZs</a>