roblox-mobile-playtest
Playtest and QA Roblox experiences for mobile and tablet. Use for device simulator checks, touch controls, safe areas, thumb zones, text readability, orientation, HUD overlap, first-action friction, and mobile performance verification through Studio MCP.
How do I install this agent skill?
npx skills add https://github.com/ashexplained/roblox-skills --skill roblox-mobile-playtestIs this agent skill safe to install?
- Gen Agent Trust Hubpass
This skill is designed for mobile playtesting of Roblox experiences using Studio integration. It provides a workflow for simulating mobile devices and checking UI/UX compliance. A minor vulnerability surface for indirect prompt injection is present, as the skill reads and acts upon output from the external application's console.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Roblox Mobile Playtest
Goal
Verify that the Roblox experience works and feels good for phone-first players.
Use Device Simulator
When available, invoke rbx-device-simulator-lua before device-specific UI checks. Use it to test phone and tablet form factors, orientation, and layout behavior.
MCP Workflow
- Confirm Studio state with
get_studio_state. - Start play mode with
start_stop_play. - Use device simulation when relevant.
- Exercise controls with
user_mouse_input,user_keyboard_input, and direct character movement throughcharacter_navigation. - Capture evidence with
screen_capture. - Check
get_console_output.
Mobile Checks
- First core action is reachable in 10-30 seconds.
- Tap targets are large and spaced apart.
- Important buttons avoid thumb conflict and system gesture zones.
- HUD does not block movement, combat, collection, or objectives.
- Text is readable on phone and tablet sizes.
- Objective markers and reward feedback are visible without opening menus.
- No keyboard-only requirement exists for core play.
- Menus scroll cleanly and do not hide primary actions.
- Performance remains smooth in the first playable area.
Report Format
Return:
- Devices or simulated form factors checked.
- First-action time.
- Control and HUD issues.
- Readability issues.
- Console or performance risks.
- Highest-impact fixes before launch.
Next
Run the full first-session pass with roblox-playtest-qa, and send any defect to roblox-debugging-bugfix.
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/ashexplained/roblox-skills/roblox-mobile-playtest">View roblox-mobile-playtest on skillZs</a>