arjun988/blender-skills191 installs
camera-cinematography
Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.
How do I install this agent skill?
npx skills add https://github.com/arjun988/blender-skills --skill camera-cinematographyIs this agent skill safe to install?
- Gen Agent Trust Hubpass
No security issues detected. The skill consists entirely of instructional documentation for Blender cinematography and camera work without any executable scripts or network operations.
- Socketpass
No alerts
- Snykpass
Risk: LOW · No issues
What does this agent skill do?
Camera Cinematography
Intentional framing. Lens language. Motivated camera moves. Shot-ready cameras.
When to Use
- Cinematic stills and turntables with purpose
- Animated camera moves (dolly, crane, orbit, handheld)
- Matching reference camera / lens feel
- Shot layout for lookdev and portfolio
Workflow
Shot intent → Camera + target empty → Lens/FOV → Composition
→ Focus/DoF → Move (if animated) → Viewport check → Render/comp
Naming
CAM_[Shot]_[Angle]EMPTY_CamTarget_[Shot]- Collection:
COL_Cameras
Lens Guide
| Feel | Focal (FF equiv) | Notes |
|---|---|---|
| Wide establishing | 18–28mm | Distortion; watch edges |
| Story / product | 35–50mm | Natural |
| Portrait / hero | 85–135mm | Compression |
| Tele drama | 150mm+ | Flat space |
Sensor fit and resolution affect FOV — set camera sensor intentionally.
Composition Checklist
- Subject readable in silhouette
- Headroom / lead room intentional
- Horizon level (unless motivated)
- Foreground / mid / background depth
- Avoid tangent mergers on edges
Camera Animation
| Move | Use |
|---|---|
| Orbit | Product / character showcase |
| Dolly in | Reveal / tension |
| Crane | Scale / establishing |
| Handheld noise | Documentary / horror unease |
| Locked off | Archviz / product purity |
Animate camera + target empties; prefer slow ease-in/out.
DoF
- Focus on primary subject empty
- F-stop for style: shallow for hero, deeper for environments
- Preview in Eevee; final in Cycles if needed
Constraints
MUST DO
- Name cameras and targets
- Match aspect ratio to delivery
- Check framing at start, mid, end of moves
MUST NOT DO
- Default 50mm for every shot without intent
- Animate FOV wildly unless motivated
- Crop critical silhouette out of frame
Reference Guide
| Topic | Reference | Load When |
|---|---|---|
| Lens And Composition | references/lens-and-composition.md | When needed |
| Camera Move Library | references/camera-move-library.md | When needed |
| Dof Guide | references/dof-guide.md | When needed |
How can the creator link this skill?
Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.
<a href="https://skillzs.dev/skills/arjun988/blender-skills/camera-cinematography">View camera-cinematography on skillZs</a>