skillZs
★ LIVE SKILL TAGS ★
>>> LIVE SKILLS INDEX <<<
* OPEN SOURCE *
NO LOGIN, NO TRACKING
※ REAL INSTALL DATA ※
← back to all skills
appwrite/skills343 installs

appwrite-rust

Appwrite Rust SDK skill. Use when building server-side Rust applications with Appwrite. Covers async client setup with API keys, user management, TablesDB database/table/row operations, file storage, function executions, permissions, queries, and error handling. Uses the crates.io `appwrite` package and Tokio.

How do I install this agent skill?

npx skills add https://github.com/appwrite/skills --skill appwrite-rust
view source ↗

Is this agent skill safe to install?

  • Gen Agent Trust Hubpass

    The skill provides comprehensive documentation and code examples for the Appwrite Rust SDK. It follows security best practices, such as using environment variables for sensitive credentials, and uses official, well-known dependencies.

  • Socketpass

    No alerts

  • Snykpass

    Risk: LOW · No issues

What does this agent skill do?

Appwrite Rust SDK

Installation

cargo add appwrite
cargo add tokio --features full
cargo add serde_json

Or add dependencies manually:

[dependencies]
appwrite = "0.3.0"
tokio = { version = "1", features = ["full"] }
serde_json = "1"

Setting Up the Client

The Rust SDK is async. Use it from a Tokio runtime and authenticate server-side with an API key.

use appwrite::Client;
use std::env;

let client = Client::new()
    .set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
    .set_project(env::var("APPWRITE_PROJECT_ID")?)
    .set_key(env::var("APPWRITE_API_KEY")?);

Complete server skeleton

use appwrite::query::Query;
use appwrite::services::Users;
use appwrite::Client;
use std::env;

#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    let client = Client::new()
        .set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
        .set_project(env::var("APPWRITE_PROJECT_ID")?)
        .set_key(env::var("APPWRITE_API_KEY")?);

    let users = Users::new(&client);
    let _list = users
        .list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
        .await?;

    Ok(())
}

Code Examples

User Management

use appwrite::id::ID;
use appwrite::query::Query;
use appwrite::services::Users;

let users = Users::new(&client);

// Create user
let _user = users
    .create(
        ID::unique(),
        Some("user@example.com"),
        None,
        Some("password123"),
        Some("User Name"),
    )
    .await?;

// List users
let _list = users
    .list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
    .await?;

// Get user
let _fetched = users.get("[USER_ID]").await?;

// Delete user
users.delete("[USER_ID]").await?;

Database Operations

Note: Use TablesDB for new code. Only use Databases if the existing project explicitly depends on the legacy Databases API.

Rust SDK calling convention: Methods are async, use positional parameters, and represent optional API parameters as Option<T>. Pass None for optional values you are not setting.

use appwrite::id::ID;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::TablesDB;
use serde_json::json;

let tables_db = TablesDB::new(&client);

// Create database
let _database = tables_db
    .create(ID::unique(), "My Database", Some(true))
    .await?;

// Create table
let _table = tables_db
    .create_table(
        "[DATABASE_ID]",
        ID::unique(),
        "articles",
        Some(vec![
            Permission::read(Role::any()).to_string(),
            Permission::create(Role::users(None)).to_string(),
        ]),
        Some(true),
        Some(true),
        None,
        None,
    )
    .await?;

// Create row
let _row = tables_db
    .create_row(
        "[DATABASE_ID]",
        "[TABLE_ID]",
        ID::unique(),
        json!({
            "title": "Hello World",
            "done": false
        }),
        None,
        None,
    )
    .await?;

// Query rows
let _rows = tables_db
    .list_rows(
        "[DATABASE_ID]",
        "[TABLE_ID]",
        Some(vec![
            Query::equal("done", false).to_string(),
            Query::limit(10).to_string(),
        ]),
        None,
        Some(true),
        None,
    )
    .await?;

// Get row
let _row = tables_db
    .get_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None, None)
    .await?;

// Update row
let _updated = tables_db
    .update_row(
        "[DATABASE_ID]",
        "[TABLE_ID]",
        "[ROW_ID]",
        Some(json!({ "done": true })),
        None,
        None,
    )
    .await?;

// Delete row
tables_db
    .delete_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None)
    .await?;

String Column Types

Note: The legacy string column type is deprecated. Use explicit string column types for new tables.

TypeMax charactersIndexingStorage
varchar16,383Full index (if size <= 768)Inline in row
text16,383Prefix onlyOff-page
mediumtext4,194,303Prefix onlyOff-page
longtext1,073,741,823Prefix onlyOff-page
  • varchar is stored inline and counts toward the 64 KB row size limit. Prefer it for short, indexed fields like names, slugs, and identifiers.
  • text, mediumtext, and longtext are stored off-page, so they do not consume the row size budget. size is not required for these types.
use appwrite::enums::{OrderBy, TablesDBIndexType};

// Short, indexed string
let _title = tables_db
    .create_varchar_column(
        "[DATABASE_ID]",
        "[TABLE_ID]",
        "title",
        255,
        true,
        None,
        None,
        None,
    )
    .await?;

// Off-page longer text
let _summary = tables_db
    .create_text_column("[DATABASE_ID]", "[TABLE_ID]", "summary", false, None, None, None)
    .await?;

let _body = tables_db
    .create_mediumtext_column("[DATABASE_ID]", "[TABLE_ID]", "body", false, None, None, None)
    .await?;

let _raw_data = tables_db
    .create_longtext_column("[DATABASE_ID]", "[TABLE_ID]", "raw_data", false, None, None, None)
    .await?;

// Index only the varchar column fully.
let _index = tables_db
    .create_index(
        "[DATABASE_ID]",
        "[TABLE_ID]",
        "title_idx",
        TablesDBIndexType::Key,
        vec!["title"],
        Some(vec![OrderBy::Asc]),
        Some(vec![255]),
    )
    .await?;

Query Methods

TablesDB methods accept Option<Vec<String>> for queries. Convert each Query to a string.

use appwrite::query::Query;
use serde_json::Value;

let queries = vec![
    Query::equal("status", "published").to_string(),
    Query::not_equal("archived", true).to_string(),
    Query::greater_than("views", 100).to_string(),
    Query::less_than_equal("priority", 5).to_string(),
    Query::between("score", 1, 100).to_string(),
    Query::is_not_null("publishedAt").to_string(),
    Query::search("title", "rust appwrite").to_string(),
    Query::contains("tags", "rust").to_string(),
    Query::order_desc("$createdAt").to_string(),
    Query::limit(25).to_string(),
    Query::offset(50).to_string(),
];

let multi_value = Query::equal(
    "status",
    Value::Array(vec![
        Value::String("draft".to_string()),
        Value::String("published".to_string()),
    ]),
)
.to_string();

File Storage

use appwrite::id::ID;
use appwrite::input_file::InputFile;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::Storage;

let storage = Storage::new(&client);

// Create bucket
let _bucket = storage
    .create_bucket(
        ID::unique(),
        "Uploads",
        Some(vec![
            Permission::read(Role::any()).to_string(),
            Permission::create(Role::users(None)).to_string(),
        ]),
        Some(true),
        Some(true),
        Some(30_000_000),
        Some(vec!["jpg".to_string(), "png".to_string(), "pdf".to_string()]),
        None,
        Some(true),
        Some(true),
        Some(true),
    )
    .await?;

// Upload from disk
let input = InputFile::from_path("avatar.png", Some("image/png")).await?;
let _file = storage
    .create_file(
        "[BUCKET_ID]",
        ID::unique(),
        input,
        Some(vec![Permission::read(Role::any()).to_string()]),
    )
    .await?;

// Upload from bytes
let input = InputFile::from_bytes(b"hello".to_vec(), "hello.txt", Some("text/plain"));
let _file = storage.create_file("[BUCKET_ID]", ID::unique(), input, None).await?;

// List files
let _files = storage
    .list_files("[BUCKET_ID]", Some(vec![Query::limit(10).to_string()]), None, Some(true))
    .await?;

// Download file bytes
let _content = storage
    .get_file_download("[BUCKET_ID]", "[FILE_ID]", None)
    .await?;

// Delete file
storage.delete_file("[BUCKET_ID]", "[FILE_ID]").await?;

Functions

use appwrite::enums::ExecutionMethod;
use appwrite::query::Query;
use appwrite::services::Functions;
use serde_json::json;

let functions = Functions::new(&client);

// List functions
let _functions = functions
    .list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
    .await?;

// Execute function
let _execution = functions
    .create_execution(
        "[FUNCTION_ID]",
        Some(r#"{"hello":"world"}"#),
        Some(false),
        Some("/jobs/sync"),
        Some(ExecutionMethod::POST),
        Some(json!({ "content-type": "application/json" })),
        None,
    )
    .await?;

// Get execution
let _execution = functions
    .get_execution("[FUNCTION_ID]", "[EXECUTION_ID]")
    .await?;

Permissions

use appwrite::permission::Permission;
use appwrite::role::Role;

let permissions = vec![
    Permission::read(Role::any()).to_string(),
    Permission::create(Role::users(None)).to_string(),
    Permission::update(Role::user("[USER_ID]", None)).to_string(),
    Permission::delete(Role::team("[TEAM_ID]", Some("owner"))).to_string(),
];

Error Handling

match users.get("[USER_ID]").await {
    Ok(user) => {
        let _user = user;
    }
    Err(error) if error.status_code() == 404 => {
        eprintln!("User not found: {}", error.get_message());
    }
    Err(error) => {
        eprintln!("Appwrite error {}: {}", error.status_code(), error.get_message());
        return Err(Box::new(error) as Box<dyn std::error::Error>);
    }
}

Common Pitfalls

  • The Rust SDK is currently a server-side SDK. Prefer TypeScript/Web, Flutter, Apple, Android, or React Native SDKs for browser/mobile client auth flows.
  • Always await service calls.
  • Pass None for optional parameters you are not using.
  • Use TablesDB, not legacy Databases, for new database code.
  • Convert queries with .to_string() before passing them to APIs that expect Option<Vec<String>>.
  • Use serde_json::json!({...}) for row data and JSON bodies.
  • Use InputFile::from_path(...).await? or InputFile::from_bytes(...) for uploads.

Add the canonical catalog link to the repository README so users can inspect current installs and available audits. The publishing guide covers the complete discovery path.

<a href="https://skillzs.dev/skills/appwrite/skills/appwrite-rust">View appwrite-rust on skillZs</a>